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Dr.K Kerbal

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Posts posted by Dr.K Kerbal

  1. 13 hours ago, Hotaru said:

    I enjoy sandbox but the lack of either goals or meaningful limitations means I tend to get bored fast. Sure, I could build a rocket and fly to Duna, but why should I? To prove I can? I already know that. In career I have better actual reasons to launch missions than "cause I felt like it."

    I am also thinking about putting more detailed planning into my next save, already got some ideas for how to go about it (some of which I'm testing out on my current save, like keeping track of shuttle missions and station expeditions). 

    And yeah, the mission control thing would be a lot of fun. I know it's been done, I saw someplace somebody did a whole Mun landing and return where the pilot was basically locked in a room with a computer and flew the entire mission from IVA, while "Mission Control" downstairs looked at the map, maneuver nodes, etc. and radioed him instructions. Back when I was playing X-Plane, before I got into KSP, I used to do some online flying and it was extremely cool to have a dozen or so planes all flying around the same airport being directed by a human air traffic controller. Maybe this is the sort of thing we'll get to do once we get stock multiplayer post-1.1.

     

    Anyway, still working on my old career.

    GkmHxCK.jpg?1

    Super Aqualung "Silver" arrived at Duna with a space station core module, where it rendezvoused with the old "Kazak" landing craft left in Duna orbit by the Rumfoord expedition several years ago.

     

     

    VKa0aJp.jpg?1

    Erithis took the "Eric Idle" rover out for a brief trip from Base Coalwood on Minmus to collect some science data from the surrounding biomes. Since the only previous use of the rover was an eastbound circumnavigation, the excursion marked the first time the rover had ever been driven in a westerly direction.

     

     

    puVC5xq.jpg?1

    Starlet Beatrix arrived at Coalwood (courtesy of its new landing rockets--this mission was my first time landing an SSTO on another planet). It dropped off the crew of Expedition 4, picked up Expedition 2 and the data from the rover trip, and refueled before departing for Bass II Station in Minmus orbit.

     

     

    4x7XCPY.jpg?1

    At Bass II, Beatrix dropped off the data and an additional scientist to bring the lab up to full operational capacity, as well as making some minor modifications to the station before undocking from the station and heading back to Kerbin.

     

    Looks Super Awesome

  2. Hey. I want to ask a question.

    I have looked at every Reply and none of them have the link to this mod. Is it because the mod has not come out yet or is it because i am not at a tertian level of skill or do I need more reputation. Even if it none of them, I want to know where this mod is for download. I heard that it was a personal project that he would like to share. But does that mean he is going to put it on curse forge or on herbal stuff, Github or CKAN? I would really like a reply.

    Dr. K Kerbal

    :cool:

  3. Cool! I am going to have a go right now...

    url?sa=i&rct=j&q=&esrc=s&source=images&c

    did it work?

    44 minutes ago, GDJ said:

    It's a bit different now. You have to include the  URL /URL codes with the IMG /IMG codes for the picture file.

    Like this, but use the [ ] brackets instead of the { }

    {URL}{IMG} your pic that on photo bucket/Imgur/whatever you have{/IMG}{/URL}

     

  4. Ok.

    I am on KSP and I am about to download the mod. Here goes... Also, I would like to thanks "TheShadow1138 for his tips and information about installing the mod.

    While it is downloading, I would like to say that I am downloading it on Kerbal Stuff. Not on curse forge. If that has anything to do with the problem, tell me as soon as possible. I am using an Apple mac computer so if that also has to do with anything please also tell me about that. 80%...90%..

    100%!

    I am now unzipping the folder. Wait. there is no zip folder. The folder is just there already. Hm. The computer must of unzipped it already. :P

    KSP_osx is now opening. If TheShadow1138 saidOpen the folder and put the folders inside the folders into the matching folders, that is what I am doing right now...

    Ok. I have done all of those things and now I am crossing my fingers and hoping that all the parts ( And ships. I am really bad at building the mod ships close to the exact way they are supposed to be built) will be there. 

    Opening KSP.

    And..........

    Nothing. Oh well. I guess I will just have to build it stock. But don't feel bad. Because I can show you a SLS That I have made with the only mod in use is Modular Rocket Systems.

    If I can figure out how to insert a picture.

    Of my own that is in the KSP_osx.

    Ok. New topic. 

    Somebody please tell me how to insert a picture from your ksp folder.

    Dr. K Kerbal

    :cool:

     

  5. On 12/12/2014 at 11:26 AM, Dragon01 said:

    Is the escape system properly divided into parts? There should be a control motor (RCS), a separation motor and an abort motor. Very few KSP escape towers get that one right.

    Another thing you should take a look at is the movable nozzle for the ICPS. The nozzle on the real RL-10B-2 is extendable to save space in the interstage. Also, the ICPS should likely have some sort of RCS for roll control, ullage and steering in coast phase. Since you're making an RSS version, this is an important consideration, since you don't have SAS for that.

    No. Place a docking port on the top and then this is how it goes. Set an action group for the docking port to decouple and set one for abort incase of emrgency. In abort, set the decoupler to seperate and the launch escape ssem to fire. When abort is pressed, You then press action group one to separate the launch escape tower.  And then you activate your parachutes. Although deployed them when you ready. 

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