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Kerbal808

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  1. BUG REPORT Hello Everyone, This is my first post in this forum after lurking around for a couple of years. I just installed this mod and I love it! Except for one thing: Kerbals duplicating when reboarding after EVA. I was able to recreate it on the Mun, in a space station over Kerbin, and on the launch pad (see pictures). The resulting copy is fully controllable and targetable but cannot be accessed or cleared from the tracking station. They remain even after the game is reloaded. All the copies (I had about 6 running around) were automatically deleted when I deleted this mod. Please take note of the empty seat in the capsule. The in-game fix for a similar problem a few years back no longer fixes the issue here. There is also another bug which I have not yet been able to test out but I think may also be attributed to this mod (it began occurring in the same session as the above bug). Smaller docking ports (Clampotrons) connect but do not disconnect. You can select disconnect docking port and (in the case of the shielded port I was using) you can close the shielding. But the two ships are very much connected in every other way (except the disconnect option is now gone and the ships are forever fused together). 3.75m docking ports are unaffected (as I attempted to disassemble my space station and succeeded except for the smaller docking ports). I'll reconfirm the docking port situation the next time I play. { I have confirmed that the docking port issue was also caused by this mod. I have been able to dock and undock multiple times with no issues since removing the mod. }
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