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gagarinekerman

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Everything posted by gagarinekerman

  1. Thank you for all the idea, I think that the missions will come with the faction system. About the passager Carrying, I want to do a complex activity with the need of a licence, different type of carring (militaire, tourism...)
  2. If you give me a model of this ship, it should be simple to import it in the game But I'm not good at modelling and texturing so I do so complex model. If you find a good modeller who have the same idea as you, it's possible ! and with few mods you can easily design that sort of ships
  3. just a question, since the last update (0.1.2) does anybody has the problem of the station which explode when you buy a vessel ?
  4. In the futur I will do a "recomended mods" and if you want, you can send me some modpack which I can share with something like: full experience modpack: industrial modpack:
  5. It could be a very interesting experience but you can already do that, I think that I can just advise these mods and the people who want this gameplay download them. If I make it "official", it will just two line to say "please download these mods !" and a very little modification in the save... finally, RPM is quite difficulte so I don't want to discourage some players But it's true that some Mod can bring a very cool game experience !
  6. Gameplay : In the folder you download, there is a folder "price" Modding : This plug-in make that if there are illegalstuff in the station, all the illegal stuff are remove and you have to pay a penalty I will improve the miner activity in the futur, but you can play it now, I managed to played it with the vessel you can see here (wich cost 26 000 $): http://imgur.com/vDKyPaa I transform the ore to mono propellant wich cost 1$ in minmus station. So this is not an activity for the begin of the game but when you have more money, it's interessant Oh ! yes you're right, I fix it !
  7. 1. Thank ! 2. Yes I forgot to explain^^: when you buy some ressources, they appear in the screen and to sell resources, you need to transfer the resources you want to sell in a screen 3. I will increase the distance
  8. I can increase the distance but it should be enough: it is set to spawn between 100 and 200 meter from station :/
  9. It's very strang, I think it's because the vessel hes spawn into the space station but in should not append try again (is it a very big vessel that you buy ?) 2. you just have to transfer him by right clicking on the pod to one of the passager module of the ring
  10. And with texture to put chewbacca instead of jeb XD I'm not good at modelling but everything is possible If a good modeller want to collaborate, I'm open
  11. you can use life support mod. if you have a contenair of a resource from a mod in your ship (wich is dock with the station) you will be able to buy this resource. So you can buy food, water etc... Like here with few mod install: I think that the parts are not available because I've unlocked the stock teck tree so the modded part are not unlocked. To fixe it you can go in the space center press Alt+F12, then press Alt during 5 seconds and press "Max Research". Yes you're right I change it ! thank you ! EDIT: Done !
  12. seriously, it's a very good idea, the problem is the AI in space but it should be really fun ! some mods can be very interesting ( I imagine with extraplanetary lauch pad for example, we could sell ships !) You can buy resources from mod if you have a container docked with the station so you can have life support mods for example. About the part pack, I think that if the price are set correctly, it should not unballance the game.
  13. I want to implement it too but right now, I focus on other features. maybe you can try with a multiplayer mod and BDArmory... In theorie you can play normaly but it's not guaranteed... You just need to dock if you want to tranfer resources (so this is almost every time)
  14. I added the part of the "read me" with How to play and how to install, maybe it's clearer ? EDIT: yes, there is a savefile with space station
  15. Hey kerbonaut! Kerbal Kommander is a new way to play KSP based on a savefile, two parts, and a plugin. Instead of managing a space center, you play as Jebediah Kerman. You are a ship pilot who wants to create his own space company. This adventure takes place a long time after the normal game. All of the Kerbol system has been colonized so there are space stations around every planet. You will have to fly between the stations to earn kredits. You can use the kredits buy bigger ships or hire some crews. There are a few jobs you can do to earn money: Trader: This is the easiest way to prosper, you should start by this because you don't need a huge ship and if you carefully check the prices list, you can earn quite a lot of money. The principle is simple: you buy some resources in a space station and then you resell them at higher prices in another one. To buy or sell resources, you need to transfer them into a station screen. The resources you buy will appear in the screen. BUY LOW AND SELL HIGH Miner: When you have enough money to afford a mining drill, you can become a miner. This activity has a big advantage: you can create your fuel so you won't need to buy it. CREATE A BIG MINING SOCIETY Asteroids hunter: If you are a badass and pieces of wood are not enough for you, this activity is made for you! You will need to use the tracking station to find asteroids, then grab them and sell them at the nearest space station. The Bigger the asteroid is, the more money you will earn. BECOME THE MOST BADASS ASTEROID HUNTER Scientist: Explore the Kerbol system to do research and transmit it to earn money. Create huge vessels with lots of laboratories and scientific stuff; Hire the best scientific crew to run the biggest scientific ship of all the Kerbol system. CREATE AN EFFICIENT LABORATORY Slave trafficker: This is a very efficient way to earn money if you don't have ethics… You buy slaves in a pirate station and then you resell them at higher prices in another one. But don't approach a no-pirate station or the police will find your traffic! BECOME A HEARTLESS PIRATE Good luck, a big adventure is waiting for you! The Gagarine Kerman company Imgur Album DOWNLOAD licence: This mod is under the MIT licence. New Update: 0.3 changelog: Adding 5 new contract for kerbals kommanders games: Infiltrations missions: you need to infiltrate an ennemy station to destroy it Refueling contract: you have to carry some ressources to a ship Rescue mission: you have to pick up lost crew and bring them back to a station Tourism Contract: you have to pick up crew in a station and ferry them to another one Trading Contract: you have to carry some ressources to a station Adding a "shield" for the station, you can't destroy them Fix the docking bug codes improvements How to install Kerbal Kommander? - Put the "KerbalKommander" and "ModuleManager" folders in your "GameData" folder. - Put the folder "kerbal kommander" folder in your "saves folder". How to play? - Start KSP and open the save kerbal kommander. - Go to the Tracking Station and Fly the "Kerbin station" (the first). - Jebediah will be in the station. - First, you need a ship. Click on a screen and select "Ship shop". A window will appear and you can buy a ship or create a new one by clicking "Buy a ship" or "design a new ship" if you haven't made a ship. - Then you are ready for a big adventure! This mod is in alpha so if you have a bug or any other problem, please report them in the in this topic. Coming "soon": Thank you DOSLuke for helping me to correct all the spelling/grammar mistakes. And one last thing, I'm French and there will probably be some mistakes so please tell me if you find them. Enjoy !
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