I've been building a large station in the VAB for most of this update with the intention of adding to it in orbit with KIS. It's taken me a while, partly because I've been having issues with the editor forgetting I just loaded several dozen objects into my large storage container. However, I'm behind on KIS updates at the moment, so I'm sure that's the issue or something else my fault. The problem I have for the room is a very minor one, which is that when I finally pulled the trigger on this project and hyperedited it into orbit, I found that my Kerbals' helmet lamps weren't working. I double checked my controls, and I was using the right key. I figure that this is one of two mods I have (the other being the improved portrait stats one) that affects the Kerbals themselves, and far more directly, so it makes sense that it might be something to do with KIS. Does anybody know if this is the case?