tsoj
Members-
Posts
18 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by tsoj
-
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
Im just curious, how many Planes are submitted? -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
just noticed, i forgot to link my " JET:TEC/AI " . Now you can find it here: https://kerbalx.com/dariusduesentrieb/JETTECAI -
i would suggest this rules: "Our company searches a vehical to rescue stranded kerbals from LKO (about 100km NN). The best pod is that one that has the lowest price to kerbal ratio. You have to note that we never have more than ten kerbals on our spacestation, so thats the maximum for kerbals that counts to the price-per-kerbal-ratio."
-
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
Here is my submission: It's the " JET:TEC/AI ". Have fun with it! -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
Guns in intakes ... in reallife -> Anyways nice shape -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
i mean, if he hits for all planes space bar first, you could design "one" plane that is actually two planes (decoupler, double cockpits...) -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
two cockpits and decouplers arent allowed or am i wrong? @GDJ How will you initiate the planes, just one spaebarhit? or just activating the enignes? -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
yes, i can confirm, especially the platybloty with this four gattlings ... puh but im working even with an corrupt ksp installation ( crashes at 2 of 9 explosions [not that good for aircombat]) -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
I feel always like im cheating if i use reaction controll wheels on planes :\ you should remove the "/edit" thing from the end of your link. -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
you're leaking information, its bad for you -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
with this post you destroyed the magic number of post you have made. -
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
is it really necessary to have fuel for 15 min or is it just a recommendation? -
The Paper Airplane Challenge
tsoj replied to greydragon70's topic in KSP1 Challenges & Mission ideas
i broke the 50km mark: YouTube: KSP 1.2.0 Paper Airplane Challenge- 56 replies
-
- 1
-
BDAc Challenges: GDJ's Top Gun Extreme Tournament
tsoj replied to GDJ's topic in KSP1 Challenges & Mission ideas
i think you could read it from kerbal engineer redux if you have installed it. you may have to swith to afterburner. but actually i am not sure if it works now. -
Hello, im recently working on stock propplanes. Im wondering if there is any way to messure the speed with that a vessel rotates, so i can compare different designs. would be nice if somebody has an anwser.
-
How to disable Water Effects
tsoj replied to tsoj's topic in KSP1 Technical Support (PC, unmodded installs)
I build a ship with stock paddle steamer which are really fast (the paddles). If i activate them in the air then it does not throttle the performence only if it is in the water. Do you know where to find resources how to do that? -
Hello guys, i dont know how to disable the water effects of the water for example when something splashes into it. Is there anything obvious that i miss or isnt there a setting for it? Thanks for awnsering