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Linkdeous

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Everything posted by Linkdeous

  1. No problems, no real need to add the TweakScale Support, it's just sometimes that would have been really usefull, like to create even more little bow, to make ship look really nice . But no problems, and also, do what you want, if you want to focus on a mod, no problems, just DO IT
  2. NICE, i was waiting to the 1.1 update for so long Did you put the part you wanted to add last time ? You know, the realistics one, not just the boiler + plates + Engine ? Also, i wanted to ask you, does the mod is compatible with Tweakscale ? that would be very very more easy to do good looking ships, but no problems if not
  3. That was exactly the tutorial i needed for my purpose ,really ,thanks you very much
  4. Hi BahamutoD, i wanted to ask you something. It's about addon for this mod, does ther eis any FAQ to how to create addon for BDArmory ? Becasue i'm somewhat good to medelling/programming, and i really wanted to make a addon for this awesome mods, thanks you ^^
  5. Ah hum, i saw .... That really too bad, but anyway, thanks for the response at least ^^ By the way, my game is always laggy, even with the DELTA Time Viewer mod, but i have a really good computer, got any ideas ^^?
  6. Could you post the 1.1 version of the mod ? The 1.1 beta had been released, so i really can't wait to see my ship with no bug ( Physics range, i really dislike when my ship just explode for no reason into airs XD) And keep up the good works, this mod is really amazing
  7. OH THANKS YOU ! I think i was having a bugged version, i now work very well
  8. Jcddmdad , i will try to re-install KSP, (a fresh one), and i will install the Firespitter you gave me, i will try .Thanks
  9. I want to say something . KAX Is not working, i can screen if you want, the rotor just doesn't turn, you just see the blade , and a lot of mods who use the Firespitter.DLL dosn't work plroperly, some motor can rotate around, like the VTOL one in a mod, there is a lot of problem with the 1.0.5, and some bugs also appears in the 1.0.4.
  10. Does anyone have problem while running FireSpitter in the 1.0.5 version of KSP ? Even after downloading the latest version of it ( the version for the 1.0.5) I still can't manage to see rotor rotate, and a LOT of mods who use FireSpitter Addon (B9 Aerospace, ...) have a lot of part unusable because they have some features than don't work. ( AMD CPU (6350), 8GO RAM)
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