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SteveD80

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Posts posted by SteveD80

  1. I would suggest replacing your mobile miner with a base. But in answer to your questions I will say that my mining operation on Minmus used full size drills and needed more than one gigantor per drill. I was able to run the drills over night using fuel cell, but I never tried running the converter off them I also found that each drill required a large radiator; I'd guess that the juniors will run off a medium. 

    If your miner us manned make sure it has an engineer, the higher the level the better. And also try to mine in the highest ore concentration possible. 

     

     

     

  2. 4 hours ago, Alshain said:

     

    I'm not sure what you are saying.  The issue is a difference in Unity 4 and Unity 5 objects.  One that @kitoban used is no longer present and I'm afraid I couldn't find a replacement, but again, I'm not that familiar with Unity or KSP mod development.  Maybe if someone more experienced were to take a look, they could figure it out.

     

    Edit: Actually I may have figured it out, it was a KSP adaptation, not Unity.  Unfortunately I can't seem to figure out where it is defined and Visual Studio is not being any help at all.

    Edit 2: Found it! It got moved to another dll.  I'm still trying, no promises.

    I attempted to do for that mod what you are doing for this and I remember seeing that type somewhere in the code.  My liquid-poor coding ability precluded me from finishing.

  3. Thanks for the suggestion.  I will probably get it once 1.1 is finalized.  I did look at making all in one ships but they tended to either be very large and difficult to fly or mined very slowly which is why I built the gas station.  Large tankers are a bit iffy as the station's part count makes docking smaller vessels challenging, I may build a dedicated tanker port off to the side for it.

  4. I have built up Minmus quite a bit.  I put a station up that has a science lab, lots of fuel storage, several support craft and lots of additional docking ports.  On Minmus I built a mining/refining base.  Right now I have to fly my landing tanker down near the base at which point a rover tanker docks with it and then the lander returns to the station while the rover returns to the base.  Is there a mod that will automate this?

  5. I would like some specific new parts.  If they exist (I'm sure some do) info on where would be great.

    • 3.75 Command module (suggesting 5 seats)
    • 3.75 Lander (suggesting 3 seats)
    • 3.75 Separator
    • 3.75 Poodle like engine
    • 3.75 Docking clamp
    • 3.75 Nose cone
    • 3.75 Storage unit
    • 3.75 Probe core
    • Radial Separator
    • A longer set of lets
    • "Docking Tube" Something like the EVA peaceable fuel lines (don't remember which mod) but that can also transfer Kerbals. 

    And I would also like to know if I can pull specific parts out of part packs.

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