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Nartur Arkano

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  1. Wow, I installed this a few days ago after watching an HMV video just for the science collection. I had no idea the wonderful "Extend/Retract All" options were from this mod, too (I thought they might be stock; haven't played in a while). Saves me a lot of time fiddling with Action Groups Extended just to get all the solar panels set up. Thanks for a great mod. @5thHorseman, you know I'm a fan :-P. And @linuxgurugamer, you, sir or madam, are a legend.
  2. Yup, that does it. I didn't think to turn it off from both locations. The readability isn't a problem (at least for me), I just didn't do enough diagnostics on my end. Must learn to press more buttons. :-D Thanks.
  3. This is the stock toolbar. I haven't bothered to reconfigure it to Blizzy's. It would be nice to be able to take the window off the screen completely, as it can get cluttered and my monitor/tv's resolution isn't enormous. I know the button in the stock toolbar does hide some information, but not the whole thing, and I end up tucking the window mostly off the screen at the bottom when I don't need it. Good to know that you're putting the F2 on the TODO list. This game is so pretty sometimes that I just have to take a screenshot, and it always looks better without the UI cluttering up the screen.
  4. I like the idea of this mod, but I'm having a slight issue. Is there a way to get the panel off the screen? No matter what I click, it's always visible, even if I press F2 to remove the UI entirely.
  5. That might be useful if @bac9 is indeed in hibernation and he's the only one who can edit the OP. Sometimes if I don't log in I can't even see a signature.
  6. It is if you click the link on this page. The one on the OP seems not to have been updated yet.
  7. I'm just happy this mod is ready to use again. A huge thank you to everyone who works on this project and keeps it alive. You guys do amazing work that is certainly worth the wait when a new update comes out. Now it's time to go crash some more beautiful spaceplane prototypes. :-D
  8. I tried that back in pre-release, and it didn't do what I expected. It was still opening the 32-bit binary regardless of the options written in. If that works now, that's great, although I just changed my command-line options to be just KSP.exe and it still opened the 64-bit binary. It seems CKAN is now defaulting to the 64-bit executable. Regardless, as @Holyvision said, if the game is opening in 32-bit and that's not what you want, and none of these suggestions works for you, you can always run KSP through Steam or the actual executable in the game folder. Edit: It appears I might be wrong. My CKAN has an option that I'm using to run the game through Steam, which is apparently using the Steam default. @Plague006 may be entirely right in this regard. I will stand by the last part, as obviously Steam is defaulting to 64-bit, at least on my machine, and it gives you the option to play in 32- or 64-bit, so you can always start the game from there if the CKAN option doesn't work for you.
  9. I don't think I'm blind today (maybe a little stupid, though), but I'm not seeing anything in the Curse link or the GitHub repo. I assume a little more patience would benefit me today? Aka, is this something I should just check again in an hour or is something wrong? Thanks
  10. It's not a stupid question at all. In fact, during the pre-release my game was crashing because I didn't realize that, even though I thought I'd set the options right, it was opening the 32-bit version by default. Mine currently defaults to 64-bit, as it seems to do in Steam now. The quickest way to find out is to open up the task manager and then try to run KSP through CKAN. The title of the process will tell you if you're running 64- or 32-bit KSP. It will say KSP_x64.exe if it's working the way I assume you want it. When you get into the game, you can also look at the bottom-right corner of the main menu screen, which will also have the (x64) appended to the end when in 64-bit mod.
  11. Also, if the bar is stuck but the loading screen still scrolls through its messages, check to see if your Module Manager is for the correct version. I had the same problem when I (for some strange reason) had multiple versions of ModManager installed. The loading bar would freeze but the messages would keep changing like nothing was wrong.
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