First of all, let me say that this is an extremely well polished and ambitious mod. It has greatly enhanced my KSP experience. I've used it extensively in the past few days and by now I can really say that I can't imagine ever going back to stock difficulty. It illustrates brilliantly the difficulties of manned space travel, though it is a shame that, if you disable the 'Malfunctioning Messages' notifications, the UI doesn't show you which parts are broken so after a prolonged time warp you have to use your engineer to "right-click sweep" your entire vessel. However, the Duna+Ike mission I undertook using your mod, running for cover in Duna's magnetosphere during a coronal ejection has got to be one of the finest experiences in my 450 hours in this game. Damn, imagine going to Plock or Urlum in the Outer Planets Mod with this one. Kudos to you @ShotgunNinja!
2 questions please:
First, I've noticed that the Atmospheric Analysis and Gravioli experiments don't work when landed on a celestial body. Is this intentional or is this some bug? Because I've looked at your wiki in the Science Tweaks, and can't find anything regarding those two experiments.
Second, I can't really understand when to harvest the Greenhouse. It has a fixed 'Time to Harvest' remaining time, but it stays the same and doesn't decrease as time passes. The only button available after a while is 'Emergency Harvest', but this of course produces reduced food returns. Again, I am not sure if this is some bug or just something I don't understand yet. Respectfully, whenever you have time, a more analytical wiki would be greatly appreciated by us newcomers.
Edit: Scratch the second question, didn't realize the greenhouse replenished food stores by itself