-
Posts
7 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Guardsman111
-
I hope this hasn't already been reported, but I'm having this issue when about 70'000 at kerbin: Its playable, but very weird and I was wondering if there was a fix or whether I could provide info so you can work on a fix It appears to be stuck to the camera, so if I move the camera, the clouded bit moves with it.
-
So this is why my aircraft are squiffing on the runway! I could have sworn there wasn't anything i had changed about my design style!
-
Yeah, seeing as i went on a mod binge and downloaded ~25 mods, i decided i would adopt a different tactic; all mods that are stated as 1.1 compatible are installed in one lump, then adding the rest one by one. It didn't crash after all the compatible ones, so i'm about half way through the rest lol. I have a feeling its KW rocketry with a community patch, so i'm leaving that til last.
-
What part of KSP looks good already?
Guardsman111 replied to ThatGuyWithALongUsername's topic in KSP1 Discussion
I really like the parts and the KSC buildings, also the atmospheric effects are very cool. I also like some of the lighting you can get from the game, for example, the sunrise from orbit over kerbin can be really really good looking. However the ocean really gets me. Installing the scatterer has improved my gameplay 100%, especially as 99% of my missions fly over and/or land in the ocean, and after a while of being able to draw a straight line down the ocean stock texture, it gets annoying. -
Spent all day trying to find new mods for 1.1, then uninstalling all of them again after it crashed 3 times in 10 mins and am now re-installing bit by bit to find the culprit mod
-
I have only ever had probes on other planets 3 on Duna, little more than RCS sensor drones in career mode, able to do very little except record temperature, and 1 flyby of Eve, which i messed up and caused to fly by far too high. I have planned 2 duna missions, one of which crashed into Ike at well over 3000 m/s after a big planning mistake and poor judgement on my part (ignoring transfer windows) The other mission which i planned out in full NASA style, with pre-drawings, calculations and research before the building of the craft in orbit, however when i managed to complete it after a week IRL of planning, the transfer window was still 200 days away, and i didn't want to waste my career time. I lost this mission which KSP was updated to 1.1 and Tac-Life support hasn't been updated. Lastly, i can barely build functioning space planes because i can't quite get the fuel use right, i always run out a few hundred m/s short of a full orbit, and then i can't land them without a parachute being involved.