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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
The Game Colonel replied to Galileo's topic in KSP1 Mod Releases
Anyone?- 7,373 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
The Game Colonel replied to Galileo's topic in KSP1 Mod Releases
Can someone please guide me to the instructions for correctly updating versions of GPP. Thanks,- 7,373 replies
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I think it's too late, but i don't care.
The Game Colonel replied to SpaceKraken's topic in Welcome Aboard
Welcome to the team! -
Welcome!
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Welcome to the team!!
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Howdy, I'm currently playing KSP with multiple mods focused progression realism. I would like to start using MecJeb to place my ships in Kerbin orbit now but I can't for the life of me find out when I will get the capability that allows that feature. I've already landed on multiple bodies and sent countless ships into the system, but I still haven't unlocked the ascent guidance module. Does anyone know? Thanks! TGC
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MPOD's Efficient Stock Craft
The Game Colonel replied to MPOD's topic in KSP1 The Spacecraft Exchange
Pauper Cub...Love it! -
Parachutes for Kerbals
The Game Colonel replied to The Game Colonel's topic in KSP1 Suggestions & Development Discussion
Exactly or something even as simple as just exiting the aircraft as we currently do, then activating a chute. -
Don't forget all of the science that you can get just by EVA's and performing experiments around the different buildings of the KSP complex. Create a simple ground vehicle to drive to each area of KSP and within 30 minutes you will get approx. 200 exp, boosting your development significantly early on. The Game Colonel
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Sorry if this has already been asked but I couldn't find it during a forum search. Are there any plans to equip Kerbals with parachutes, especially while in aircraft, to enable their survival when all goes wrong (very frequently)? Being a pilot myself I know the value of these little bundles of life saving material. Placing a chute on a Kerbal makes more sense than placing chutes on their aircraft as I see many do, to spare their cargo/Kerbal from a fiery end. The Game Colonel
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Show off your awesome KSP pictures!
The Game Colonel replied to NuclearWarfare's topic in KSP Fan Works
What add-ons or mods did you use for this Mun mission? -
Howdy all! New to the forum but jumping back into the game after a 1+ year break. Looking forward to reading many of the postings here and getting to know some of the members. I currently reside in Utah and member of the USAF. 48yo but with the heart of a teenager and fascinated at how computer gaming has advanced over the years. My weakness in this game is orbit rendezvous and became a reason for my drifting from it in the past. I hope to master it now, hopefully with the help of some of you. Cheers, DB The Game Colonel