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LTL King

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Everything posted by LTL King

  1. @Agathorn Is this forum thread still supported. I can not get the mod to work. ^
  2. I loaded the game after installing and still showing kerbin scale. I don't see any requirements in info but have tried without/with korpincus and texture.
  3. It no load. It no 6.4 scale. It look stock Don't have RSS installed. I have 3 mods installed. Korpincus texture and 6.4.
  4. So anyone know what's wrong here. Is there a specific texture needed or is something else wrong.
  5. Is there a part for this. I don't see anything in building and no toolbar integration.
  6. Right quote. You just didn't read what I qutoed. So your response to getting 6.4 to work is to get smurff.
  7. Still end up using infin full to get to orbit and rockets insanely big in RSS. So I want to try 6.4 but can't get it to work. I have the texture pack korpinicus. What's wrong.
  8. A picture is worth a thousand words. Also on bottom left click the < to show where dishes are pointed and the 1 next to to show dish connections and1 showing omni antenna connections is separate pics. I use the long 5Mn onmi directional antenna to connect to KSC and 2 dish antenna's. 1 to point to the 2 sats on either side. So it would be comsat 2 dish omni dish comsat 1 omni KSC omni comsat 4 dish omni dish comsat 3 Have you checked out http://remotetechnologiesgroup.github.io/RemoteTech/tutorials/keo/ and http://remotetechnologiesgroup.github.io/RemoteTech/tutorials/c16network/ For a geosynchronous orbit you may want 3 dish antennas. 1 to point at each sat on each side and 1 to point at KSC. As you can't get each 1 to be precisely the exact same orbital period they will gradually float away and towards each other over time. Scott Manley did a video on it. Even if you did go in and edit the save file and make them perfect. They will still eventually drift. Can you give a little more information. I don't code. Don't know what the numbers mean in the file. Not sure exactly which line to change and how to change it without breaking it. I'm still trying to figure out what Mn means on the range in game vs Kilometers. Seeing as Kerbal uses the Kilometer system.
  9. I've looked in the part files but don't know which number to adjust. It just has nodes that I can change. http://prntscr.com/bzcgha
  10. Cdw2468 http://prntscr.com/bzca19 KR-14 at 60GM http://prntscr.com/bzca64 KR-7 at 90GM http://prntscr.com/bzca9w Commtech-1 http://prntscr.com/bzcaoo Commtech-1 at jupiter and the largest antenna reflectron gx-128 at jupitor. http://prntscr.com/bzcb4v How am I supposed to reach Saturn Uranus Neptune and Pluto Normally the Commutron 88 which normally reaches duna when kerbin and duna are on the same side barely reaches outside of Earth's SOI.
  11. 1. It depends on whether modded or not. Hmmm. Not sure what you mean but for just 2 of the mods as already mentioned. I have RT and RSS as just 2 of the mods. 2. Which comparability folder. I only have agencies parts plugins and textures. http://prntscr.com/bzc7wt 3. Right click on remotech_squad_probes and....
  12. How do you configure the antenna's to have a longer range or are there antenna's somewhere for this. RSS
  13. Are there any antennas for the moon using RT and the smallest that works is the 350M that is supposed to work up to duna.
  14. Which log. Where is the log. What is the log name. Be a little more specific. How do I send you a log. Do I go outside and chop down a tree and make logs then send it in the mail. "Need a log" is to general.
  15. http://prntscr.com/bnn7qe The numbers keep climbing until it runs out of memory and crashes the game.
  16. A log is very general. You need to be more specific. You tell me a step by step method on how you can see it. I will be able to do that.
  17. This keeps showing up on resuming save http://prntscr.com/bnm9me I can ignore it then go into VAB SPH and other scenes it will show up again. After I have ignored in each scene it will no longer show. Remote tech, anomoly, and scansat contracts installed. Just go the new configurator today.
  18. Bad joke. He may be a devoloper but doesn't get paid to make mods for KSP. Still did this out of his free time.
  19. At least you can play. Be happy about that. Otherwise it will be updated when it's updated. It takes time for people to do things and they don't even have to in the 1st place. This was done on personal free time. Unless your going to pay them. Stop begging, it's pathetic.
  20. That didn't get it Whats the modularflight. Do I need that as well. http://prntscr.com/bmmrgc http://prntscr.com/bmms0r http://prntscr.com/bmmse4 http://prntscr.com/bmmsxj When I added the modularflight I get this http://prntscr.com/bmujhi
  21. I can not get 6.4 scale or 2X scale to work. I somehow manage to get 10X to work. This is the 1st time I am using ckan with any install. When the new update of KSP came out. 10X will no longer work. My save is fine but the scale is normal scale and the planets have reverted to the stock planets. What should I do to get this to work again.
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