rndomguy
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[1.8.x+] Strategia [v1.8.0] [2019-10-22]
rndomguy replied to nightingale's topic in KSP1 Mod Releases
Hey, I added this mod to my game and was wondering if youre supposed to only be able to have 3 contracts max. I have upgraded the facility to the last level, also I added it to a existing save. -
[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
rndomguy replied to Probus's topic in KSP1 Mod Releases
It wont let me research field science even though I have heavy landing, is there some way around this?- 1,028 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
rndomguy replied to ferram4's topic in KSP1 Mod Releases
@ferram4 didnt understand what npt was saying so tought it was another problem you had to fix- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
rndomguy replied to ferram4's topic in KSP1 Mod Releases
Does the newest update work as attended? btw love your mod- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
rndomguy replied to ferram4's topic in KSP1 Mod Releases
Tried the last FAR version but with the dependencies from this one and parachutes work.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
rndomguy replied to ferram4's topic in KSP1 Mod Releases
This newest update breaks parachutes, they deploy as usual but dont slow down the craft at all, it works normally in stock but when I install the newest version of FAR and its dependencies the parachutes dont slow down the craft.- 14,073 replies
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
rndomguy replied to Probus's topic in KSP1 Mod Releases
This is the best tech tree I have seen, thank you for making it.- 1,028 replies
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[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
rndomguy replied to nightingale's topic in KSP1 Mod Releases
Thanks alot, i have no need to hack the save since i noticed it early in the game and made havent made any progress, ill just make a new one. Thank you again.- 5,206 replies
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[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
rndomguy replied to nightingale's topic in KSP1 Mod Releases
I deleted the ksp.log then made a new one where I just made a new save and recreated the bug to (atleast i think) make the log smaller so it is easier to look through. https://1drv.ms/u/s!AoD2cIVdrkdBsELFlRkDohDrSklQ also here are the mods i have installed, atleast what avc says i have installed.- 5,206 replies
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[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
rndomguy replied to nightingale's topic in KSP1 Mod Releases
@nightingale sorry to bring this up again but i seem to be having the same problem @Tokamak had even though i dont have cryoengines or kerbal atomics installed. I dont know what files to post here for you to check what's wrong so just tell me what files or logs you need. Again, sorry to bother you. (Edit) I remember reading something about some mods having game files. I think that's the case because when I make a new save all the default flags (and even some custom flags i put in) have been duplicated so there is 3 versions of them.- 5,206 replies