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F3l1p3

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Posts posted by F3l1p3

  1. Hi everyone.
    I just downloaded the last version of the full science pack (NehemiahIncSciencePack_0.2_beta_2) and put the folders, Kemini Research, KerbalLifeScience, KEES and OrbitalMaterialsScience inside the KSP/GameData folder that already contains the KIS, KAS and Station Science, but I just can´t find the mod parts of this mod in VAB or SPH when the game is runing.
    What could I possibly did wrong?
    I am currently runing the the KSP v.1.3.
    Thanks inadvance.

  2. 9 hours ago, K.Yeon said:

    Like JadeOfMaar said the H fuselage is just few parts that complements the K fuselage. I didn't make a cargo bay for it because H fuselage doesn't have much volume, as it has the same height as the Mk2 fuselage. I don't really like making parts that have the same functions of a stock part.

    if you want to make the part your self, i guess you should watch something like this tutorial: https://www.youtube.com/watch?v=7hRJ1qI8uoY. Once you understand how it works, you can import the OPT models using .mu import addon for blender, and make the adjustments you need. But at that point you could probably make your own mod which is always fun to do :) If you need help just go to addon development and ask a question

    Cool, Very good information, i´ll try to male it.

    Depending on the result i´ll post it here...

    Thanks.

  3.  

    27 minutes ago, JadeOfMaar said:

    @Gordon Dry OPT does not have parts like what you are suggesting. @stali79 I think he means parts like the junction parts in Mk2 and Mk3 Expansion for making perpendicular stacks and cross-shaped craft.

    The closest thing is to put a J-92 engine or an ARI-75 cluster in a J Deployment bay or attach J-81 nacelles to the plane's sides and keep them in Closed Cycle.

    A low profile concentric aerospike or Avengers Helicarrier style lift engine to clip through the largest wings would be pretty nice in this case.

    @F3l1p3 Your installation is just fine. The OPT H parts are just very few. H series might only exist just to complement the K series and may not meant to be its own complete, independent profile.

    Oh, I see.

    Thanks for asking.

    So if I wanted to make a "H" profile cargobay, should I probably download the source code and start to modify it from the original "H" profile fuel tank?

     

  4. 27 minutes ago, stali79 said:

    Your english is fine mate. When in doubt make sure the mod is installed correctly. From memory just extract the entire archive into your main ksp folder. Do you see other OPT parts?

    Thanks.

    Yes they´re all seem to be listed except for any "H" profile cargobay, there are other "H" profile parts like Drone core, crew cabin and fuel fuselage.

    I am starting to think that the instalation is ok, maybe i´ll try to make one, just not shure how...

     

  5. Hi Everyone.

    I was assembly a space plane based on "H" profile chassis and find out that there is no cargo bay with "H" profile...
    My doubts are:
    - Did I instaled the MOD wrong and that´s why I haven´t a "H" profile cargo bay on my parts list?
    or
    - It is a part not released in this MOD version?
    and
    - How can I try to make one and post it here to be added in the next version (never tried make a MOD before but i´m kinda intrested in doing it...)? 

    Thanks in advance and sorry (not native english and I know that sometimes it is written little rude).

  6. Hi, I'm really new here...so, sorry for any possible mistake...
    Fist of all, thanks for this great MOD, it is very good. Great job guys!
    I just installed the the model rework & expansion and noted that the "movatrons" are not there (I know that theese parts were removed and can brought back to the game if copied manually)...the thing is: Where i can find it, since it was not withing "GameData" folder and the links that I tried here seems to be disabled.
    Any of you guys still have it? Can you post a link with all the "movatrons"?
    Thank you.
    Regards,

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