Gordon Dry

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About Gordon Dry

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    Agnostic with two eyes

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  • Location The Hanse was here
  • Interests formerly KKFF

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  1. Gordon Dry

    [1.4.1] Control Surface Toggle

    @navot like you said.
  2. Gordon Dry

    [1.4.5] Contracts Window + [v9.2] [8/1/2018]

    I second that, I already mentioned earlier that I don't like the fact that the window positions are inside the persistant file - they should be in a config in PluginData ... Why? When I set it up I want to have it to be like that - also when starting a new game. --- Now after upgading to KSP 1.4.5 and Contracts Window v9.1 the positions were reset AND the windows are always open after a scene change. Also when I closed them before.
  3. I just wanted to mention that I just updated my post two posts above.
  4. It's a pity that there is no command to offset a connection by x pixels left or right from the direction...
  5. Gordon Dry

    [1.4] KOOSE mini reentry pod aka escape pod

    @linuxgurugamer Well, I've seen these question marks so much in all different kinds of files, just because I use Windows and not Linux ... they appear in the middle of description texts or where ever, just likely that they don't belong there. This only occurs when the file encoding is some *nix kind of. It seems that a Linux user will never see it before converting it to Windows encoding ... and then scratching the head and asking "Why?" - for real, what is the purpose of hidden/invisible characters in the middle of a text?
  6. Gordon Dry

    [1.4] KOOSE mini reentry pod aka escape pod

    I just found some of these obscure *nix encoding question marks in the MM cache, like this: tags = capsule cmg control ?eva fly gyro ?iva moment pilot react rocket space stab steer torque
  7. Gordon Dry

    [1.4.4] RemoteTech v1.8.12 [2018-07-17]

    Could it be that allowManualControl = false is the reason for not being able to extend an antenna in VAB? Main config: GameData\Bluedog_DB\Parts\Antennas\bluedog_solarAntenna.cfg PART { name = bluedog_solarAntenna module = Part author = CobaltWolf MODEL { model = Bluedog_DB/Parts/Antennas/bluedog_solarAntenna } scale = 1 rescaleFactor = 1 node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0 TechRequired = engineering101 entryCost = 240 cost = 300 category = Communication subcategory = 0 title = M17 Solar Antenna //Vanguard I made orbit on March 17th, 1958 manufacturer = Bluedog Design Bureau description = Wehrner grew tired of losing communications with probes every time they run out of battery. This antenna breaks convention by including a small solar cell directly connected to the antenna. Never run out of juice again! attachRules = 1,1,0,0,1 mass = 0.005 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3000 PhysicsSignificance = 1 bulkheadProfiles = srf tags = aerial antenna radio signal transmit comm communicat dish vanguard MODULE { name = ModuleAnimateGeneric animationName = extendAntenna isOneShot = false startEventGUIName = Extend endEventGUIName = Retract actionGUIName = Toggle Antenna allowAnimationWhileShielded = False } MODULE { name = ModuleDataTransmitter antennaType = DIRECT packetInterval = 0.6 packetSize = 2 packetResourceCost = 12.0 requiredResource = ElectricCharge DeployFxModules = 0 antennaPower = 500000 antennaCombinable = True } MODULE { name = ModuleDeployableSolarPanel sunTracking = false raycastTransformName = catchThis pivotName = catchThis isBreakable = false resourceName = ElectricCharge chargeRate = 0.1 } } Inside ModuleManager.ConfigCache: UrlConfig { name = bluedog_solarAntenna type = PART parentUrl = Bluedog_DB/Parts/Antennas/bluedog_solarAntenna PART { name = bluedog_solarAntenna module = PartTapIn author = CobaltWolf scale = 1 rescaleFactor = 1 node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0 TechRequired = engineering101 entryCost = 240 cost = 300 category = Communication subcategory = 0 title = Vanguard Solar Antenna manufacturer = Bluedog Design Bureau description = Wehrner grew tired of losing communications with probes every time they run out of battery. This antenna breaks convention by including a small solar cell directly connected to the antenna. Never run out of juice again! attachRules = 1,1,0,0,1 mass = 0.005 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 PhysicsSignificance = 1 bulkheadProfiles = srf tags = aerial antenna radio signal transmit comm communicat dish vanguard description = <color=orange>Class 2 RT Antenna OMNI.</color> Wehrner grew tired of losing communications with probes every time they run out of battery. This antenna breaks convention by including a small solar cell directly connected to the antenna. Never run out of juice again! MODEL { model = Bluedog_DB/Parts/Antennas/bluedog_solarAntenna } MODULE { name = ModuleAnimateGeneric animationName = extendAntenna isOneShot = false startEventGUIName = Extend endEventGUIName = Retract actionGUIName = Toggle Antenna allowAnimationWhileShielded = False allowManualControl = false } MODULE { name = ModuleDeployableSolarPanel sunTracking = false raycastTransformName = catchThis pivotName = catchThis isBreakable = false resourceName = ElectricCharge chargeRate = 0.05 useKopernicusSolarPanels = false } MODULE { name = AYA_Solar } MODULE { name = AnimatedAttachment } MODULE { name = ModuleRTAntenna Mode0OmniRange = 0 Mode1OmniRange = 1000000 EnergyCost = 0.00033 MaxQ = 6000 DeployFxModules = 0 TRANSMITTER { PacketInterval = 0.35 PacketSize = 2 PacketResourceCost = 0.012 } } MODULE { name = ModuleSPUPassive } MODULE { name = TweakScale type = BluedogAntenna } MODULE { name = ModuleAGX } MODULE { name = ModuleSYPartTracker } MODULE { isEnabled = True name = BuoyancyControl enabled = true } MODULE { name = HotSpotModule } MODULE { name = WarpFixer } MODULE { name = Reliability type = ModuleDeployableSolarPanel title = Solar Panel redundancy = Power Generation repair = true mtbf = 81546067 extra_cost = 2.5 extra_mass = 1.0 } MODULE { name = PlannerController title = transmitter considered = true } MODULE { name = Reliability type = Antenna title = Antenna redundancy = Communication repair = Engineer mtbf = 72576000 extra_cost = 1.0 extra_mass = 0.1 } } }
  8. Gordon Dry

    [1.4] KOOSE mini reentry pod aka escape pod

    I know this is not supposed to be used as a launcher, but I wanted to try it on a test rocket in early career, because is can be used unmanned and manned. For whatever reason the SRBs fired on launchpad after scene load without any staging.
  9. Add some screenshots first ...
  10. @FreeThinker Well, imho Curseforge always was kinda pita, for example it doesn't allow downloading with a download manager addon like DTA, it has to be done with the native Firefox download... (I prefer DTA because it retrieves the time stamp and I could add mirrors, resume downloads etc.)
  11. @FreeThinker that actual file is not existing at CurseForge.
  12. Gordon Dry

    [WIN] KML - Persistence file editor

    How about defaulting to look into the application's folder instead of user documents when opening the first time? Or even a small settings tab to define the game path?
  13. Gordon Dry

    [1.3.1/1.4.5] Kerbalism v1.7.1

    @scottadges same reply as here: https://forum.kerbalspaceprogram.com/index.php?/topic/22809-14x-kerbal-alarm-clock-v3900-mar-17/&amp;do=findComment&amp;comment=3414382 Apps Scale
  14. Gordon Dry

    [1.4.x] Smart Parts Continued

    Well, by removing these weird characters and saving it then as UTF-8 I solved the problem, MM cache now shows MODULE instead of ��