Gordon Dry

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About Gordon Dry

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    Agnostic with two eyes

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  • Location The Hanse was here
  • Interests formerly KKFF

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  1. I also see that command pods are not recovered into the stockpile - with KCT in my case.
  2. @jrbudda just creating a maneuver to transfer to the Mun with MJ from LKO. Nothing special.
  3. @sturmhauke boiloff is not that bad as a factor when a tank is used for launching - only when you want to save your LH2 for months later it becomes an issue.
  4. Gordon Dry

    [1.5.x] Strategia [v1.7.3] [2018-12-12]

    @Estel you got CustomBarnKit and ContractConfigurator installed I guess?
  5. Still: Warning on PartSubtype Gray on module ModuleB9PartSwitch (moduleID='textureSwitch') on part SaturnCraneNew: Exception while initializing a texture replacment: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) InvalidOperationException: Texture HammerheadCrane not found! at B9PartSwitch.TextureSwitchInfo+<CreateTextureReplacements>d__8.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at B9PartSwitch.PartSubtype.FindTextureReplacements () [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:FindTextureReplacements() B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes() B9PartSwitch.ModuleB9PartSwitch:OnLoadPrefab(ConfigNode) B9PartSwitch.CustomPartModule:OnLoad(ConfigNode) PartModule:Load(ConfigNode) Part:AddModule(ConfigNode, Boolean) PartLoader:ParsePart(UrlConfig, ConfigNode) <CompileParts>c__Iterator1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) [RemoteTech] ModuleRTAntennaPassive: Found TRANSMITTER block. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MechJeb2] Starting the Dispatcher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ManeuverPlanner initialization: found 17 maneuvers (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning on PartSubtype Gray on module ModuleB9PartSwitch (moduleID='textureSwitch') on part SaturnCraneNew(Clone): Exception while initializing a texture replacment: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) InvalidOperationException: Texture HammerheadCrane not found! at B9PartSwitch.TextureSwitchInfo+<CreateTextureReplacements>d__8.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at B9PartSwitch.PartSubtype.FindTextureReplacements () [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:FindTextureReplacements() B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes() B9PartSwitch.ModuleB9PartSwitch:OnAwake() PartModule:Awake() UnityEngine.Object:Internal_CloneSingle(Object) UnityEngine.Object:Instantiate(GameObject) PartLoader:CreatePartIcon(GameObject, Single&) PartLoader:ParsePart(UrlConfig, ConfigNode) <CompileParts>c__Iterator1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Warning on PartSubtype Gray on module ModuleB9PartSwitch (moduleID='textureSwitch') on part SaturnCraneNew(Clone): Exception while initializing a texture replacment: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) InvalidOperationException: Texture HammerheadCrane not found! at B9PartSwitch.TextureSwitchInfo+<CreateTextureReplacements>d__8.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at B9PartSwitch.PartSubtype.FindTextureReplacements () [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:FindTextureReplacements() B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes() B9PartSwitch.ModuleB9PartSwitch:OnIconCreate() PartLoader:CreatePartIcon(GameObject, Single&) PartLoader:ParsePart(UrlConfig, ConfigNode) <CompileParts>c__Iterator1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) [RemoteTech] ModuleRTAntennaPassive: OnDestroy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [RemoteTech] ModuleSPU: OnDestroy: no vessel! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PartLoader: Part 'AlphaDev/v2_Saturn/Saturn-Hammerhead-Crane-New/SaturnCraneNew' has no database record. Creating. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Warning on PartSubtype Gray on module ModuleB9PartSwitch (moduleID='textureSwitch') on part SaturnCraneNew(Clone) Drag Rendering Clone: Exception while initializing a texture replacment: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) InvalidOperationException: Texture HammerheadCrane not found! at B9PartSwitch.TextureSwitchInfo+<CreateTextureReplacements>d__8.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[B9PartSwitch.TextureReplacement].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at B9PartSwitch.PartSubtype.FindTextureReplacements () [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) B9PartSwitch.PartSubtype:FindTextureReplacements() B9PartSwitch.PartSubtype:Setup(ModuleB9PartSwitch) B9PartSwitch.ModuleB9PartSwitch:InitializeSubtypes() B9PartSwitch.ModuleB9PartSwitch:OnAwake() PartModule:Awake() UnityEngine.GameObject:SetActive(Boolean) DragCubeSystem:SetupPartForRender(Part, GameObject) <RenderDragCubesCoroutine>c__Iterator0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <SetupDragCubeCoroutine>c__Iterator2:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CompileParts>c__Iterator1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1)
  6. Gordon Dry

    [1.5.x] Strategia [v1.7.3] [2018-12-12]

    @Estel me. What hinders you? I don't see any issues with Strategia vs. Kerbalism.
  7. This could also solve the "on-rails-leave-SOI-and-die" issue I first saw in KSP 1.4.x
  8. This is not bad, but a little annoying: The thrust readout toggles between 2 and 3 decimal places all the time...
  9. @Commissar @linuxgurugamer B9PartSwitch and BetterBurnTime 1.8.0 in use? see
  10. Gordon Dry

    [1.5.x] PEBKAC Industries: Launch Escape System

    @Murdabenne do you use BetterBurnTime 1.8.0 and B9PartSwitch perhaps? see
  11. In many cases too much of a gimbal range was the reason for oscillations. In atmosphere ascent, use hybrid. As soon as reached space, switch to mj pid. Plus, I fiddled a patch to counter this months ago: GameData\zFinal\zzz_useGimbalReponseTime.cfg https://www.dropbox.com/s/8qrgvmzqxedl2az/zzz_useGimbalReponseTime.cfg?dl=1 Don't just put it in place, open it and read it. There is some info at the end. For 100% checkers.
  12. Gordon Dry

    [WIP] [UNRELEASED] REFUSE: REalistic FUels SimpliEd

    Mars Direct aka. Duna Direct could use it. @bcink
  13. By chance, do you use B9PartSwitch latest rls? (I guess so, then "who does not")
  14. https://www.dropbox.com/s/gxme396jj42xpz7/2018-12-02_1 KSP.log and stuff.zip?dl=1 I don't use KOOSE, I just updated BBT.
  15. Like @Stratickus mentioned here: After updating BBT, the game is stuck in the loading screen. btw, I don't use KOOSE actually. Nearly at the end of the log: NullReferenceException: Object reference not set to an instance of an object at PartLoader.<CompilePartInfo>m__0 (.ModuleInfo ap1, .ModuleInfo ap2) [0x00000] in <filename unknown>:0 at System.Array.qsort[ModuleInfo] (.ModuleInfo[] array, Int32 low0, Int32 high0, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0 at System.Array.qsort[ModuleInfo] (.ModuleInfo[] array, Int32 low0, Int32 high0, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0 at System.Array.Sort[ModuleInfo] (.ModuleInfo[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0 Rethrow as InvalidOperationException: Comparison threw an exception. at System.Array.Sort[ModuleInfo] (.ModuleInfo[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[AvailablePart+ModuleInfo].Sort (System.Comparison`1 comparison) [0x00000] in <filename unknown>:0 at PartLoader.CompilePartInfo (.AvailablePart newPartInfo, .Part part) [0x00000] in <filename unknown>:0 at PartLoader+<CompileParts>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) Full log and stuff: https://www.dropbox.com/s/idmdvqxxbz0dbxw/2018-12-02_1 KSP.log and stuff.7z?dl=1