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Problems with UI scaling
mr_arthur replied to mr_arthur's topic in KSP1 Technical Support (PC, unmodded installs)
Wow, I didn't know, there is SO CONVENIENT option in the game Thank you for quick reply, sir Red Iron Crown This new version hides so many new little features from me... And I'm going to experience them all ! -
I haven't played KSP for almost a year, but recently decided to blow a couple of kerbals once more After updating the game to latest version and starting it i've faced with some problems. Well, actually there was only one problem - the size of Navball and other UI elements in the game. UI size seems quite normal in menu and Space center, but I remember that when controlling vessels things were smaller than now. Of course, there is 'UI Scaling' in the game settings. After setting it to a minimum value - 80%, I was quite satisfied with the resulting size of Navball and other details, but text in menus and other places became unreadable. Just look at these letters. Look at letter 'a' in 'Reaction wheels'. Doesn't look right, isn't it ? And it's not so blurry because i have JPEG-ed the screenshots too much (actually they are in PNG), it really looks like this in the game. So, my question is: Is it possible to change size of Navball, time-acceleration-scale, altitude-meter and other things back to their pre-patch states, without making text elements unreadable? Even mods are acceptable, if there is no other option. I really want to play this game without having Navball occupying half of my screen. And with readable text. Like it was about a year ago, before the patch I'm using latest Windows version with 1366x768 monitor (the same monitor as I used before the patch).