Toranks
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It's a bit cumbersome, but I saw how to see it. Thank you. Another question, why does the set of stages changed when I launch the ship? It messed up a lot
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It works on 1.4.4
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[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
Toranks replied to DMagic's topic in KSP1 Mod Releases
Yes, I use KIS. I thought that one of the utilities of being able to take it to the back was to execute it directly in EVA If it's not meant for that, then nothing. I thought so. Thanks -
Hi. Is there any way to reset the profiles after pressing "autoconfigure active profile"? That create several groups "Group 1 (G1), Group 2 (G2)" and I have no idea which engines belong to which groups. And I can not undo it by leave the game and re-enter.
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I tried changing this option, but it does not work: EnableHelmetToggle = false (GameData\EvaFollower\PluginData\EvaFollower\config.cfg)
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[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
Toranks replied to DMagic's topic in KSP1 Mod Releases
I mean being on EVA. On EVA i cant add batteries -
[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
Toranks replied to DMagic's topic in KSP1 Mod Releases
I cant use experiments from a kerbal because it consumes more EC than the maximum available. Is there a way to increase that amount or decrease the amount of EC used by the experiments? -
Sorry, English is not my mother tongue. I'm trying that, by default, it looks like I wrote in the file: I have named him "VVpatch.cfg" and put it on Gamedata/VesselView folder.
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How can I create a default configuration so I do not have to change it every time I change ship or exit and enter the game? I read and followed this manual, I put it in the root folder of the vesselviewer plugin, and it does not work: https://github.com/linuxgurugamer/VesselViewer/wiki/Configuration-files c
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
Toranks replied to stupid_chris's topic in KSP1 Mod Releases
This mod is compatible with 1.4.4? -
+1
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It is the same as I said, it is resolved by making these changes ( https://github.com/steamp0rt/Kerbalism/commit/702c1fc6df46af9f7712ffa962e3078a4fda9ce1#diff-ac19784b23cd3ecca497f61ea8446519 ). It is not available in the download version yet.
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Bug resolved here: https://github.com/steamp0rt/Kerbalism/commit/702c1fc6df46af9f7712ffa962e3078a4fda9ce1#diff-ac19784b23cd3ecca497f61ea8446519
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ModuleManager show me this messages on log: What is this? Possible bug: Now command pods and similar no longer have stored nitrogen I cant activate humidifier on pods
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Me too. It's a bug? Edit: Resolved. It's an option on difficult advanced options
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