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Hydrothermalventclam

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Everything posted by Hydrothermalventclam

  1. The Saturn IB was kind of designed to be a test for Saturn V components, so it has the same upper stage as the Saturn V. The lower stage, however, is just a bunch of Juno and Thor rocket bodies strapped together with some engines on the bottom. I agree, it is a cool rocket.
  2. Do not write forum posts about the magic boulder
  3. I love your use of fairings as domes. I had not thought of that. Very cool!
  4. The best thing that you can do is ignore these people, though they might get on your nerves. They don't listen to logic, and no matter how well organized or thought out you counter-argument is, they will say that that is what "the government" wants you to believe. On a side note, this can be really funny to read. For example, google "moon landings", and read the comments on the youtube videos.
  5. http://imgur.com/a/vfoHx I can't seem to get the album directly into my post, but here is my slideshow of backgrounds for my laptop.
  6. He is sitting in the pilot seat of my SSTO that is docked to my space station. I will bring him back soon. Probably.
  7. My duna mission, Which I never finished, but still was awesome, or my minimus base
  8. I know, there are so many uses. Maybe if you request it, somebody could make it, or you could learn how, and make one yourself.
  9. Here, I edited the config for you. The file I edited is called wing_procedural_typeA.cfg. The lines I changed are the breakingTorque, breakingForce and crashTolerance lines. Here, I have multiplied them all by 10, from the default, but you can easily change that. PART { // --- general parameters --- name = B9_Aero_Wing_Procedural_TypeA module = Part author = bac9 // --- asset parameters --- MODEL { model = B9_Aerospace_ProceduralWings/Parts/Aero_Wing_Procedural/wing_procedural_typeA } scale = 1 rescaleFactor = 1 // --- editor parameters --- TechRequired = advAerodynamics entryCost = 10000 cost = 0 category = Aero subcategory = 0 title = B9-PW Procedural wing manufacturer = Tetragon Projects description = Procedural wing you can shape in any way you want using the context menu. Press J while pointing at this part to open the editor window allowing you to edit the shape and materials of this part. You can exit the editing mode by switching to editing of another part in the very same way, or by pressing J again, or by closing the window. The window can also be opened and closed using the B9 button in the bottom-right corner of the screen. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,1,1 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_attach = 0.0, 0.0, 0.0, -1.0, 0.0, 0.0 // --- standard part parameters --- mass = 0.05 dragModelType = none crashTolerance = 150 maxTemp = 2400 explosionPotential = 0.1 fuelCrossFeed = True breakingTorque = 1000 breakingForce = 1000 thermalMassModifier = 4.0 emissiveConstant = 0.95 skinInternalConductionMult = 5 bulkheadProfiles = srf MODULE { name = ModuleLiftingSurface useInternalDragModel = True deflectionLiftCoeff = 2.0 dragAtMaxAoA = 0.5 dragAtMinAoA = 0.0 } MODULE { name = WingProcedural isCtrlSrf = False isWingAsCtrlSrf = False } MODULE { name = ModuleCrossFeed } MODULE:NEEDS[modularFuelTanks|RealFuels] { name = ModuleFuelTanks volume = 3.84 basemass = -1 utilizationTweakable = true utilization = 0.5 type = Default } } @PART[B9_Aero_Wing_Procedural_TypeA]:NEEDS[ferramGraph] { @maximum_drag = 0 @minimum_drag = 0 @angularDrag = 0 !MODULE[ModuleLiftingSurface] {} MODULE { name = FARWingAerodynamicModel MAC = 4 MidChordSweep = 0 b_2 = 4 TaperRatio = 1 } } If you have a solution, I am sure WereCat would be very happy to hear it.
  10. As I said in my previous post, you would just have to increase the braking force, braking torque, and impact tolerance values in the config file.
  11. In the config file there are variables you can change called braking force, breaking torque, and crash tolerance. If you make those numbers bigger, then the part will be more resistant.
  12. You could use procedural wings as structural panels.
  13. My favorites are the Pegasus rocket, the SpaceX Falcon 9, all the R-7 derivatives, the Ares I, the Saturn 1B, and the SLS, but I like all rockets.
  14. For atmospheric VTOL, Quiztech aerospace has some really cool parts. They are mostly mk2 and mk1 sized, so they are great for fighter jets. For in space, BDynamics has some great looking retracting engines. They both say that they have not been updated, but I use both of them in 1.1, and they work fine.
  15. I built this minimus base. It is completely self sufficient, and can build crafts using EPL.
  16. Hey, I was wondering how long is it supposed to take for the entire map to load, and is there a way to change it. It takes a long time to draw the entire map every time I want to look at one thing, and in videos that I watched, it seems to load much faster sometimes. Thanks.
  17. If you use the large map, I think that there is a option to turn on ore viewing, and then you can zoom. Not really sure. I always use the stock ore scanner, so I don't use scansat for viewing ore. I probably should learn though... Anyway, the scansat page probably has more information.
  18. I always use KW, and I play on a pretty bad laptop and have never had any ram issues, so especially with x64, this likely won't be a problem.
  19. This is probably the best lander I have ever made. The rover was completely KAS/KIS assembled on site, from parts that were on the lander. The lander was two stage, with a small monoprop powered asent stage, because I did not want to haul the empty kas containers back to orbit.
  20. I built this using the HX parts: Never launched it though.
  21. I just started doing SSTO's recently, so I have only built two good ones. Here is my first ever: It is docked to a small station I made. And here is my current good SSTO. It can do crew and cargo transport. In this picture it is deploying a scansat in a 250x250 km polar orbit. And here is a better shot of it landed: I am thinking of making an only crew version of it soon.
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