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Everything posted by Sokol_TWNW
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Of course, comrade. Now i making "not simple" multifunctional manipulator - special for build complex structures. It has many types of working manipulator, such as exaust cutter, claw, forklift, demolition hammer, and something like staple gun.
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Finally, i do it. And last video coming soon!
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Alright, i come back. So, that's really boring to build last 100 metres of way, because there is so much bugs, phantom effects and other not good things...
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IVAAAAAN! Don't drink vodka if you loading rails!
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So, there is so MUCH bugs and phantom effects. 321 m. And i think this already have problems with game physics, like strange crashes and exploisions.
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the stock weaponry megathread (revived)
Sokol_TWNW replied to The solid fuel chemist's topic in KSP1 The Spacecraft Exchange
Stock weaponry, comrades?! Aye, Яussian Ivan have this MOAR. And i have LOT of late works, whose don't work stable now. Crap, screenshots are broken! -
And today we have 300 metres of rails and fifth cargo on orbit with other ~74 metres.
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And we have some transcendental effects... It's work like object whose out of physical influence of controlable craft, but i find method to control this.
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So, I really love industrial sceneries (or it calls Landscapes?). A land, whose be transformed and changes by labour, for need's of people, progress for greater discoveries, or impact on history of civilization.
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Railroad contains 466 parts at lengt 230 meteres (include Tram). Beginning start of 4th cargo with rails.
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That looks so dangerous, but curvatures fixed by F5/F9
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Comrades! 210 metres, too early disconnested segment, and some phantom effects do they ruinously work. At this lenght phantom effects be really powerful, and what be at greater lenght?
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I did time-out with building on saturday and sunday. Today i launched third cargo with rails. 160 metres of railway at the moment (2 cargo ships with rails of 7 planned). No problems with stability of monorail at this lenght.
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I think, this scheme has problems with... Erhm, i think, it calls "transitions" in english.
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It;s only stock "work". What are you mean as "track loop"?
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Hm. I forgot to say about... I found some interesting effects, like extra-work of suspension, if it pressed by part of monorail. That's not looks like other 1.1 wheel bugs, because it can be controlable. Very powerful and abruptly, comrades.
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We have no so much bears to repair nuclear reactor, and bears need vodka to working, on Minmus that be problematic! Re-entiring cannon is good idea, comrade!
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Okay. comrades, this post is premoderated, yep?
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Hey comrades! My name is Tovarish Sokol (Sokol290, TWNW) from far Russian city in arctic. And i came to this strange capitalist forum from our russian site about KSP. I make many stock mechanisms and famous there as tiltwing, turbine, tanks, and other inventions. And some english-speaking users are uses my ideas (for example - HAZARD-ISH tiltwing) for they crafts, that's not bad (in front of, that's good if i take ideas to people), but they receive recognition as inventors of this things, and my work remains unknown to other. And i think to shows my ULTIMATE CREATION OF STOCK MADNESS, tram railroad on the Minmus! And export some communism here, yep! It contains many stages in, for example - counter-balanced forklift truck for move segments of rairoad. All this things are stock, and i think you like this things. TЯUE COMMIE ЯAILS, AYE! Chapter 1 - main components of space railroad building kit. And counter-balanced forklift truck flight to Minmus. Chapter 2 - First catastrophe, building and testing main systems. Builded 80 meteres of rairoad. (All rairoad be ~500 m) And what crafts i use here? See, capitalists! Tram SD-TR-1 This tram is first prototype of space tram. It has good stability and speed. But... Only on Kerbin. On the minmus this thing does not working. But you can use this to your monorail at Kerbin. or tests. 25 m/s speed - maximum, 5 tonn mass. Tram SD-TR-3 Masterpiece of Soviet Space Rairoads Program! Very fast and modern tram vith ion-powered engines. Not working at high pressure, but ideal works on the Minmus! Jebediah Kerman approved! Very reliable. Mass - 7 tonn, and maximal speed is 40 m/s in ideal condiotions. Counter-Balanced Forklift Truck Huh. name of this thing in english is very "long", in russian this type of vehicle called "Вилочный погрузчик" (Vilochniy' Pogruzt'chik). And this is really cool machine. 3,5 tonn of load-carring capacity at 6 tonnes of vehicle mass. Works like my lift for aircraft carriers, alike real CBFT. In building this thing carry segments of rairoad to attach they to main construction. And... Very stabilly with Minmus gravity, lol. Railroad segment Yes. Our rails, made of GLORIOUS SOVIET STEEL. 3.2 tonn, 11.9 metres. 14 parts. Segment transport spaceboat Just a cargo spaceboat to carry serments. Lander. All of this you can download there, just click to green icons with names of crafts. Registration needn't\need out, just click, and in second you have craft. _________________________________________________________________________________________________________________________________________ Screenshots!
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