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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
That makes sense. And looks a lot sharper!- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
Is the CERV going to keep that gray heatshield texture? Or will it use the Block I texture?- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
TFW new things start happening the day after you send your computer in to get repaired.. FeelsBadMan- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
Waiting for mods to update like: how is the B2 shuttle coming along?- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
Are the controls for the MMU are the same as docking (H, N, I, L, J & K)? Or the same as flight (W, A, S, D, Z, X)?- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
@Pak ooooh! just saw those new developments! those LES engines and the new OMS pods look sweet! what's the fuel system for the LES?- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
@Trekkie148 any mod + tweakscale fixes nearly all those issues. there's also procedural parts (literally almost anything to any specs you want). The 5m ET from the base pack should also work just fine as part of Jupiter III (if thats what you are building)- 2,351 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
@notJebKerman Page 47 of this thread has the IUS info you're looking for- 2,351 replies
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Dgraz22 replied to Ger_space's topic in KSP1 Mod Releases
the mod works beautifully! -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
Wow that block 2 shuttle abort looks really awesome. Really looking forward to toying around with that!- 2,351 replies
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Dgraz22 replied to Ger_space's topic in KSP1 Mod Releases
how's the RSS patch coming along? -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Dgraz22 replied to Pak's topic in KSP1 Mod Releases
@Pak is the nosecone fairing going to be a premade fairing, or a customizable one with the shuttle ET texture? Also great work with the LRBs- 2,351 replies
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Dgraz22 replied to Ger_space's topic in KSP1 Mod Releases
@Ger_space was able to access the SPH and VAB, but still no data being saved for the launchsites. static model still shows up, but no launchsite selection available. logs are here if needed: output_log: https://file.io/ZGmxHJ KSP log: https://file.io/F6FCUs windows also not closing when save is hit. only closed after i manually closed them also just noticed that the newest dev update (1.1.9.6) does not have a folder titled NewInstances. might be an issue.. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Dgraz22 replied to Ger_space's topic in KSP1 Mod Releases
here's the logs KSP log: https://file.io/NZUx3h output_log file: https://file.io/kpJm7C if there are any other logs you need, just let me know. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Dgraz22 replied to Ger_space's topic in KSP1 Mod Releases
hey @Ger_space finally got around to testing out that new version... whenever i load it up, im unable to access the VAB and SPH, and when going to another building (tracking, R&D, mission control, etc) the UI freezes and i have to force close the game from the desktop... Game works fine without the mod installed. attempted with using the same directory as last install, as well as a fresh 1.3 download and fresh KK download...