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Cosmic Creator
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Exploring the Kerbol System
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Hi everyone. I have unfortunately discontinued Intergalactic in light of some recent events, and due to the fact that I don't have enough time to complete as big a mod as this. Currently I am beginning work on a much smaller mod, which hopefully won't end up like this one. Additionally, I gave the mod assets to @DeltaDizzy for the development of his Terras Ignotas mod, so hopefully IG would not be completely dead. For now, check out "The World Beyond" by @TheProtagonists for an amazing galaxy mod that has already been released. Sorry I couldn't do a better job on this. -
Unfortunately, development for this mod has come to a standstill, because all of my efforts are being focused into my other mod Intergalactic. Hopefully I'll pick it back up again once Intergalactic is released, but for now, KEP is dormant.
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Rebuilt Arkon from the ground up, hopefully eliminating all the SE-ness in the texture: -
Damn that's a lot of compatibility... for an initial release I mean
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- planets
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Congrats on the release!
- 169 replies
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- kopernicus
- planets
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[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
I will be releasing an alpha release on the Kopernicus discord, maybe in a few months but I really don't have an exact date. The beta release will then be released here on the forum. -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Finally got the scatter config tool working for me, so I created the planet Dellingr in the Kernis system, named after a Norse god: and here's a nice surface shot: Additionally, I have been updating the stats for this mod, which are as follows: Current # of planets(not including moons): 36 # of stars(not including black holes): 26 Total # of celestial bodies: 85 Not quite enough for a whole galaxy just yet, but we're getting there -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Been working on a binary gas giant system orbiting Trinus B, including a moon for some surface shots (because we all love seeing two gas giants in the sky, right?) -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Got a lot done in the past few days, so expect a longer update than usual. First off is a remake to Unum Massa, so it would look a bit more like an L-type brown dwarf. I plan to add much larger atmospheric disturbances here in the future. Next is an interesting-looking planetesimal in the Kernis system, Cran: And finally in the Trinus B system, we have Tidor, and (as its name suggests) it's a tidally locked, potentially habitable planet orbiting the red dwarf. Stay tuned! -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Investigation into using gradients for creating gas giant maps resulted in the planet Stom: The bands aren't entirely noticeable at the moment, among other things. I'll modify the texture to my liking as development progresses. -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Started development on the Kernis system, and experimented with new ways to make sunflares. -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Arkon and all of its moons: *try to find them -
[DISCONTINUED] Intergalactic Development Thread
EricL replied to EricL's topic in KSP1 Mod Development
Sure, maybe I'll add it in.