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KSP2 Release Notes
Everything posted by Kombat engineer
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[Whitelisted] [Modded] Forum Minecraft Group
Kombat engineer replied to ZooNamedGames's topic in The Lounge
lol this needs a KSP themed resource pack. Also yay. -
Medieval Weapons Pack for KIS
Kombat engineer replied to Jeb-head-mug kerman's topic in KSP1 Mod Releases
Also add magic. -
Medieval Weapons Pack for KIS
Kombat engineer replied to Jeb-head-mug kerman's topic in KSP1 Mod Releases
Add the legendary excalibob. -
will physics and aerodynamics ever be fixed?
Kombat engineer replied to ErgionThorn's topic in KSP1 Discussion
its not the physics or the aerodynamics to blame its the Almighty space Kraken who will cause you to fail if you dont sacrifice a kerbal or if you have snacks a rocket filled with snacks. -
But the kraken needs his daily snack or he will feed on your relay network.
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Where To Report Bootleg KSP Versions?
Kombat engineer replied to Gianni1122's topic in Kerbal Network
@Mods merge this thread. -
OMICRON - Flying Space Car Development Thread
Kombat engineer replied to Climberfx's topic in KSP1 Mod Development
Well done. Now all we need is space boats. On manufacturer name it should be called Fauxhall SpaceCars. with the motto "50% chance of success 50% chance to go up in flames" -
[WIP][1.3] Modular Pod Extensions
Kombat engineer replied to TiktaalikDreaming's topic in KSP1 Mod Development
New parts ideas. Add size 2-3,3-4 heat-shields and decouplers.- 150 replies
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- pods
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OMICRON - Flying Space Car Development Thread
Kombat engineer replied to Climberfx's topic in KSP1 Mod Development
And most people who want to make stuff without having to search the manufacture . -
KottabosGames did a review. Also add ckan support. www.youtube.com/watch?v=CUawj5QRYYM
- 103 replies
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- structural
- parts
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OMICRON - Flying Space Car Development Thread
Kombat engineer replied to Climberfx's topic in KSP1 Mod Development
You should add some overpowered tech with descriptions that go like this: "One day we were studying a time-space anomaly. The next day we found that we were transported to the year 30XX. We stole some space tech blueprints from that time period and returned to back to our time period. After 5 days and several explosions we managed to successfully build and test the tech without any explosions." -
So i have another idea but this time its time to have some fun and a safe way to have a war without loosing kerbals. By adding Kerbal.Entertaining.Rocket.Foam(the kerbal equivalent to NERF) or KERF for short.
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Also KAX has not been updated for 1.2.1
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Query: Demand for Gate-Level Logic?
Kombat engineer replied to 0111narwhalz's topic in KSP1 Mods Discussions
you should totally make parts that allow you to build your own custom probe core from scratch with KIS/KAS. -
New structural parts. You model, I texture?
Kombat engineer replied to DrunkenKerbalnaut's topic in KSP1 Mods Discussions
We need to have heat reducing variants tat you could put on your rockets/payloads to reduce heat when you are in atmo exit/re-entry and you want to preserve power. -
What parts does the community want?
Kombat engineer replied to mbartelsm's topic in KSP1 Mods Discussions
You can try a probe/satellites mod which aims to add diversity to probes/satellites. Here is a name Diverse Orbital Satellites. -
Can you put this on ckan as its not showing for me.
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Awesome,now we need a red alert 3 mod.
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Keep the new steps coming.
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1.3 - What will it have?
Kombat engineer replied to KAL 9000's topic in KSP1 Suggestions & Development Discussion
Number three can be done with mods. -
Where To Report Bootleg KSP Versions?
Kombat engineer replied to Gianni1122's topic in Kerbal Network
This will get moved soon -
Where To Report Bootleg KSP Versions?
Kombat engineer replied to Gianni1122's topic in Kerbal Network
There seems to be 3 versions someone contact apple we need to see if there are more on android. -
Where To Report Bootleg KSP Versions?
Kombat engineer replied to Gianni1122's topic in Kerbal Network
Nice find. Hey mods get SQUAD to sue the dev. I found another one called space kerbal pocket edition. There are 3 knockoffs so far found by us 2 are practically the same name and use a flipped image. -
step one Build a rocket. step two. Forget to revert to VAB to add parachutes. step three Launch your rocket. step four ????. step five Watch as your kerbals die due to no parachutes. ------------------------------------------------------------------------------ Feel free to add more steps.
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OMICRON - Flying Space Car Development Thread
Kombat engineer replied to Climberfx's topic in KSP1 Mod Development
But will it be SSTO? this screams please add KIS/KAS so we can expand it.