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NeuroticGamer

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Everything posted by NeuroticGamer

  1. A better post about the problem and fix was made by @nightingale yesterday: http://forum.kerbalspaceprogram.com/index.php?/topic/150719-contract-configurator-broke-my-mod/ Here is my KSP.LOG with the issue: https://drive.google.com/open?id=0BxCPohKyyq63X0NDM2NFajhoRWM Relevant bits
  2. Thanks for this info! I tracked down my problem. I needed to include "-single-instance" on the command line to start KSP_x64.exe. Strange "feature" to control whether it wants to populate the log even though it was regularly touch()ing or re-creating the file which requires sufficient write privileges.
  3. I have the same issue as @islanit. My .NET experience says the problem (and the solution) are the same. Here is my KSP.LOG for the same issue: https://drive.google.com/open?id=0BxCPohKyyq63X0NDM2NFajhoRWM FindMechJebModule(string module) is the source of the failure and you should be able to use @nightingale's example code that is linked with a change to look for MechJeb instead of Toolbar.
  4. Mod authors, including @nightingale ask for full ksp.log files when submitting issues. My "Kerbal Space Program/ksp.log" file is being touched (date/time changes) every time I play KSP but the file is always 0 bytes. My "Kerbal Space Program/KSP_x64_Data/output_log.txt" file has a fair bit of logging but no timestamps like what I see other posting. What controls the creation and filling of KSP.log? What is output_log.txt for if it looks suspiciously like the main log but lacking timestamps? I'm running from Steam but I created a direct link to the KSP x64 EXE because I'm tired of getting asked EVERY time "do I want 32 or 64 bit". I am not passing any command line args to KSP. I can see some content in the KSP debug console window so I know for example that exceptions are happening.
  5. Just trying to understand the specific order of the failure here. I ditched the Toolbar plugin yesterday because it was unstable with several other mods and I got a big screen (lots of icons won't be a problem). So is it that Gravity Turn Continued (and other mods) are querying around looking for Toolbar mod and proceeding to throw exceptions? The rabbit hole of the linked post implies that getting exported types from dynamic modules is somehow bad. The programmer side of me says that should be allowed for a pluggable architecture; KSP is using .NET and dynamically loading DLLs (well assemblies). Why would querying for the public API of an assembly be bad? Or is it how the copy/pasted code was doing the querying that was flawed? Edit: Is this problem more analogous to the old DLL hell days of Windows: You could query a dynamically loaded DLL for strings of all functions then do a GetProcAddress or somesuch. OR you could go the static LIB route that broke as soon as the DLL changed. I looked closer at your pull request and it looks like your change is a light-weight query instead of forcing lots of Type objects to get created.
  6. I tried adding Contract Configurator this morning since an official release was made. I had 70ish mods and I lost ~6-10 icons in the flight window. I've narrowed a test case down to these installed mods in KSP x64: KSP-AVC 1.1.6.2 Waypoint Manager 2.6 ModuleManager 2.7.2 Gravity Turn continued 1.6.1 I started brand new sandbox games and used the Kerbal X (stock) rocket on launch pad. With the above mods, the Waypoint and Gravity Turn icons appear in on the right side as expected. Gravity Turn works as expected. If I add Contract Configurator (linked from OP), the Gravity Turn icon does not appear. For the life of me I have no idea why my KSP.log is ALWAYS empty. It is being touched (date/time keeps changing). My Google foo has failed me in finding an answer as to why I can't get a freaking log file. I'm a programmer and I live for detailed logs :). I captured the following 2 screenshots of the in-game console that show the difference in behavior with and without CC. [IMG=http://http://imgur.com/gallery/BL8XV] Ugh, fighting with the forum software too. Supposedly you can embedded imgur albums but I don't have an "i" button. I'm assuming at this point it is because of low post count.
  7. Shouldn't that be 0, not 100? Pressure is higher at ground level in an atmosphere.
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