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[1.7.3] Graphics Enhancements Assembly (GEA)
cpt.Iskander replied to Davian Lin's topic in KSP1 Mod Releases
Thank you! -
[1.7.3] Graphics Enhancements Assembly (GEA)
cpt.Iskander replied to Davian Lin's topic in KSP1 Mod Releases
I can't find City Lights folder. There is the single file CityLights.dll only in EVE folder. PS Sorry for Google translate. -
Oh, OK... I'll install a new version...
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In version 1.6, the Habitation is normally generated only by the hitchhikers cabin. Another give a minimum, as for the simple space of the pods. Including Stockalike Station Parts Expansion Redux.
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Thank you! I'll try.
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Thank you! I will install version 1.7 soon. Another problem. Kerbals become tourists without a hub resource, but they do not recover even after returning to Kerbin. I hope Google translated quite clearly (( PS IMHO, USI-LS - the best life support mod!
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Thank you! My good language is russian Is it working with 1.7 version only? In version 1.6 "ring" modules do not produce habitation.
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cpt.Iskander changed their profile photo
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Please tell me if the ULS mod is compatible with Stockalike Station Parts Expansion Redux? PS Sorry for Google Translate
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[1.1.2] Station Science (v2.0: New models by SpeedyB)
cpt.Iskander replied to ethernet's topic in KSP1 Mod Releases
Thank you for your work! This mod is awesome. -
Does the mod to version 1.2? My favorite engine ))
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
cpt.Iskander replied to SuicidalInsanity's topic in KSP1 Mod Development
Many thanks! ))) I'll try )- 862 replies
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Mk3 Expansion - [KSP 1.12x] Version 1.6 [10/5/21]
cpt.Iskander replied to SuicidalInsanity's topic in KSP1 Mod Development
I'm having trouble with the SIEVERT engine, thrust is a zero, although IntakeAtm is fully supplied, and all the effects work there. I'm sorry if this question has already been set, English is not my language (Google Translate).- 862 replies