Since I'm waiting for other mods to update I decided to do some testing of this mod, mostly with fault chance ramped up to 100%. What I've discovered is that most of the time the failure just means losing 1 elevon or some control surface, maybe a fuel duct falling off. Overall I would suggest players ramping up the failure chance to 10%, maybe 25% to actually have a challenge, even engine failures don't have to end with everything exploding.
However I have not been able to make use of the auto-abort feature, it's seem that (at least for me) it just doesn't fire no matter the settings or failure type. Is anyone else having problems with it?