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Thygrrr

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Everything posted by Thygrrr

  1. Hmm I wasn't able to follow him everywhere, so what do you see as problematic ?
  2. The science is solid. The phantom force people speak of, I believe this came from a misunderstanding and press sensation bias. Though - my late father actually researched a little in this field and I'm still trying to piece together what he found, because he also mentioned a weird effect that defied his physics understanding. (he was a bona fide physicist and repeatedly worked with NASA, though that was mostly mass spectrometry and leak detection tech). I'm sadly more of a computer scientist so my understanding is very limited.
  3. This is the best video I found on the topic.
  4. I tried to build an SSTO Plane (MK2 Architecture). After dozens of crashes and splashdowns, I achieved a bunch of suborbital flights, albeit with no payload, around 500 m/s too slow, and now I am wondering if I need to use different engines (best results so far I got with two R.A.P.I.E.R.s, but fuel economy and trimming are a challenge). More lift results in better climbing and takeoff capabilities, but makes descents extremely hazardous. I also hit "FULL THROTTLE" on an entire Minmus base which had 3 skycranes, a Lander, and a return module attached. I usually don't revert or quicksave, but this time I quickly re-loaded persistent and pretended nothing happened. Now, only the SkyCranes have active engines.
  5. I noticed that while the mod says it recovered all Kerbals and science etc. on a descent stage, if they are TOURISTS, the contract still fails. The kerbals are then also no longer available in th crew roster (suppose the contract sys removed them)
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