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flyguybc

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  1. @Gameslinx thanks so much. Yeah it didn't seem to be hitting performance I've just had to start being a stickler about checking the console because I have so many mods combined. I run across lots of bugged parts and some of them console spam and cause insane lag. Amazing mod you've got!
  2. This forums programming annoys me. Where can I post the log file since there's not upload ability? Is there a site? I'm sure you don't want me to copy the whole text into here right? I don't know how helpful its going to be though [LOG 23:03:40.777] Destroyed [LOG 23:03:40.777] Destroyed [LOG 23:03:40.777] Destroyed [LOG 23:03:40.995] Destroyed [LOG 23:03:40.995] Destroyed [LOG 23:03:40.995] Destroyed [LOG 23:03:40.995] Destroyed [LOG 23:03:40.995] Destroyed
  3. So first I want to say how beautiful and amazing this mod is! I tried it out for the first time and love it! I noticed after installing it that my console starts kinda going crazy now. For example I opened my console and it just kept repeating "Destroyed" over and over and over. Then it stops, then it does a bunch more. Every now and then it throws in "Mask 0." My first thought was a bad part on the ship, and after tearing it almost completely apart I saw a different mod where they said the terrain was being destroyed. So I uninstalled Parallax and it went away. I am using CKAN and Parallax stock planet textures and it s dependencies.
  4. @VCamProbe hey I tried it out in a brand new save and it still happens. Its not a corrupted save, its something on that vessel.
  5. So I know its not a corrupted save issue because i started a totally new game up, loaded the craft and same issue started happening. Its also not all craft just larger ones. It just keeps unpacking-repacking. It consists of a main body, then it has a docked fusion reactor, and a docked comm array. I tried undocking them, but the issue still persists. Any help would be appreciated as this is killing my gameplay. Modlist here: https://imgur.com/a/mlvptsT
  6. I'm having this same issue. But its only with larger vessels. Just because starting a new save file fixes it doesn't necessarily mean its a corrupted install.
  7. Hello friends! I picked this Mod up after following Carnassa's beyond home on youtube. I'm a big user of KSPIE (interstellar extended). I have a vessel that is being stopped by helium production on time warp. I can't warp over 1000x because it says its unstable at high warp. I'm using the kerbalism science only module. Is there something I can do in the config files to exempt this vessel, or is there a way to turn off the stop time warp? I'm open to editing the config files i just need guidance on where to go.
  8. I am using restock. Didn't think about that. What about OPT though? The OPT parts I have didn't show any different color configuration options. Is it all OPT parts? or are there some that aren't covered?
  9. Hello! So I tried getting this to work, and I'm not doing something right. I downloaded the stock version and dropped into game data. I took the DLLs for Texture Unlimited and dropped them into the respective folder overwriting the ones from ckan. However, when I click on the parts I don't see an option to recolor them? Is there a hotkey to bring up a recolor GUI? I tried also adding the OPT part one, and same thing on the OPT parts.
  10. @Seasickwasd Are you installing it with cKAN or manually?
  11. Hey KSPIE friends! Back in the game again and doing a new save. Just reached Tokamak level! Can anyone share some screenshots of builds with the tokamak. I remember my last go around I never really got it working right, and I rushed the Mag Target Fusion reactor and used that to power SSTO's. I'd really love to try something different this time. I need to do Duna and Ike now for Science so they are next on my hit lists. Thanks in advance! @FreeThinker Glad to see you are still championing the mod man! I've noticed little changes here and there and it still plays great! Thank you for such an amazing work! I haven't played in about a year. What would you say is the best new addition I should check out?
  12. Hey @FreeThinker How's it going my friend. Been a while since I played Kerbal and I was thinking of doing a clean save since the last update the rolled out. How's KSPIE doing these days? I don't think I could play without it haha.
  13. Hey gang! My first video. I don't cover too much of the KSPIE stuff, but I do have a setup for refueling HTP using robotics and tweak scaled drills.
  14. @wkwied Go to my guide on the front page. Then in my guide look for the video on the quantum singularity reactor. Should answer any questions you have.
  15. So you recommended hydrogen as a propellant. However, I've tried both Liquid Hydrogen tanks, and Hydrogen tanks. None of them work with the thermal turbo jets? There is the Hydrogen/Intake air, but that combo stops working after intake air runs out. 1.) Which tanks and type of hydrogen should I be using with the thermal turbojets?
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