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gendalf
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Everything posted by gendalf
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[AnyOS] KSP Mod Admin v2 - Mod install with a few clicks
gendalf replied to MacTee's topic in KSP1 Tools and Applications
is there a consolidated changelog of 1.3.11 -> 1.4.0 ? -
[0.24.2] Taverio's Pizza and Aerospace v1.7.1 (22/09)
gendalf replied to Taverius's topic in KSP1 Mod Releases
Taverius, installable with KSP Mod Admin 1.4.0? -
[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
gendalf replied to tobyb121's topic in KSP1 Mod Releases
tobyb121, by cheaty meant this feature: "Don't need to save up electricity to transmit data home" it should be either a kerbal moving science around or similar to the fuel-moving interface (or like in TAC fuel balancer mod) also what about: -
Apollo13, i know, but it's annoying to eva while flying in the atmosphere - kerbal just flies off the ladder easily, and in space over biomes it's just hop in hop out game - annoying Apollo13, SpiritOffice, so is there a mod that does that?
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[v0.24] Tarsier Space Technology (v4.5c Now with GALAXIES!!!)
gendalf replied to tobyb121's topic in KSP1 Mod Releases
- each HDD is individual storage? how to store 85 mits on HDDs, for example, without losing 5? "Don't need to save up electricity to transmit data home" - does this mean that it's a cheaty way to transmit data? or you mean that you can just bring data home easier? - does it take the science directly or i have to use kerbals to store science in HDDs and if it takes it directly will science modules require to be reset in a Mobile Processing Lab like always? -
is there a mod that makes it possible to perform EVA reports without going on EVA?
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can you adjust sizes of in-flight windows?
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i would disagree with that, unless kerbals don't know what a telescope is yes, especialy usefull it would be if there would be an option in time acceleration - to stop it, when you are in a place where you can collect new science, if at least 1 of the instruments on board, can get full science from the place (you didn't perform science action previously with that instrument+that place)
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i checked curse again - they've changed download from annoying timer with premium ad to instant download Red Iron Crown, nexus is one of the biggest mod sites (for skyrim) ok i oppened nexus in IE - to check for ads - there is only 1 add on the right and that's it. and where do you see download timers? it starts downloads instantly for me
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require from mod dev to write which versions of KSP are compatible with which versions of mod
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nope
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does it come with cheese and tomatoes? i mean will it work on big ship or if part of a ship with already manged staging is grayed out will it work on the currently selected?
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Improved Autosave/Quicksave.
gendalf replied to Ironwatsas's topic in KSP1 Suggestions & Development Discussion
proper save/load system like in any other game would be wonderfull... just lost a bunch of hours just because thought that quicksave wouldn't go that far.. -
Brightness and gamma
gendalf replied to Galileo Kerbonaut's topic in KSP1 Suggestions & Development Discussion
+1 gamma/brightness would be nice to have - for the internets high brightness/gamma is useless but for games - always adjusting in game's settings. -
+ add a 'global' slider that will determine how much science you'l get from all of the data (both recovering and sending) when starting a new career (unique per career) like -70% - +10% or something.. currently you can probably almost max out the tech tree even without leaving the Kerbin SOI, after adding biomes for other planets potential amounts of science will be even higher.
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Eh? What? That is far too nebulous for me to know what you want (though I do have a guess or two). I mean this mod adds a bunch of parts - which are not listed in the OP (original post).And no description of what to do with those parts to make a proper base
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Schmonzo, it is for 0.20 would it work with 0.23?
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[1.2] VOID 1.1.0-beta - Vessel Orbital Informational Display
gendalf replied to toadicus's topic in KSP1 Mod Releases
how to show standard kerbal engineer table in VAB/SPH (the one with all the masses, twr, time of each stage and planets)? have both mods installed and just placing kerbal engineer part doesn't show this table like it did before...- 577 replies
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- plugin
- orbital parameters
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maybe add some first steps with parts list in the OP?
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is there a mod for Mk3 IVA?
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[1.2] VOID 1.1.0-beta - Vessel Orbital Informational Display
gendalf replied to toadicus's topic in KSP1 Mod Releases
can you add to the heads up display what position you're at - like 'upper atmosphere', 'flying over' etc.- 577 replies
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- plugin
- orbital parameters
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