manfrom
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Following up from a thread in gameplay, my suggestion for the next release is a revision of the fuel transfer mechanism. Instead of the rather rudimentary ALT+click to fill a tank, you should be able to specify how much fuel/ox/monoprop you would like to transfer. This could be acheived (I'm guessing) by making the fuel/ox/monoprop sliders manually adjustable, as they are in the VAB. It would also be helpful to be able to lock liquid fuel and oxidiser together so you could transfer in the right ratio. Another option might be to be able to specify how much fuel you would like to transfer from tank A to tank B (eg manually enter a value - say 30 monoprop - to be transferred. There may already be a mod that does this, but as someone who tends to play stock, it would be nice if it was included in the main release. KSP is a stupendous game, good work devs!
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Controlled fuel transfer?
manfrom replied to manfrom's topic in KSP1 Gameplay Questions and Tutorials
That's also a good idea - I wish I had thought about it whilst designing my mining vessel. I will incorporate into the next one! -
Controlled fuel transfer?
manfrom replied to manfrom's topic in KSP1 Gameplay Questions and Tutorials
Thanks, great answer. The ability to do equal LF + Oand precise transfers would be a good development for 1.3 I guess... -
I've built a vessel to mine fuel on Minmus and return it to a tanker in LKO. I did my mining, flew back to LKO and transferred all my fuel into a big orange tank - all fine so far. I now want to transfer a small amount back to my mining vessel, equally distributed between some radial fuel tanks (with equal amounts of fuel and oxidiser) but this seems very difficult to do. I only want to transfer enough back to get back to the surface of Minmus, but it seems fiddly to get an exact balance of fuel between tanks so that weight distribution is equal. Any tips? I'm using stock and career mode. Ideally, I'd like to able to predetermine the amount of fuel/ox to be transferred into a specific tank... Thanks!
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Hi Folks, first time poster, long time lurker, so please be gentle. I've recently accepted a mission to tow a Class A asteroid into Kerbin orbit. Except: I can't find any class A asteroids. I've got class E (huge) right down to Class C (Medium) but no class A asteroids. There are about 7 asteroids visible from the tracking station. Question: am I missing something? Do I need to send out a scanner, or just wait until a class A asteroid meanders into tracking station range? For info, I'm playing career mode with kerbnet on and standard difficulty settings. Thanks in advance!