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About me
Master Jebi
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Location
Jupiter
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Interests
Corporate finance, spreadsheets, politics, PC gaming & mods, motorcycles, aviation, all RC stuff (planes/trains/boats/buggies), Lego, strategy board games, programming, RV camping, hunting, Team USA Archery, airsoft... I guess I have too many toys & hobbies actually.
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I have played a lot of the X series in the past and its a solid series and definitely worth playing. I have X4 in my inventory and will probably transition over to that one next once I have grown completely bored with Starfield, which at 400 hrs, seems to be at its limit for me.
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I played CoDE for 36 minutes, 2 years ago. Have not touched it since. Something about it, just didn't really sit right with me. I'm kinda sci-fi nerdy and like the popular Star Wars, Star Trek, BSG, etc. types of space battle. CoDE felt like I was just installing 15 guns on the end of a Hubble space telescope. It just wasn't that fun... and I came to the conclusion rapidly.
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UBoat Finally! The game is getting ready for official release, it's on sale, and they have all the tools working in their unstable beta that I used in my Silent Hunter 3 days. I am hunting the North Atlantic once again. ...and I feel guilty that I didn't pay full price for this masterpiece.
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Shapez It's just a fun little factory conveyor belt builder that ends up being a lot deeper than expected. The fact that it runs on any potato is a nice bonus.
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I truly miss the early days of flight sim where you flew missions and there was a storyline and campaign... and the war situation would adjust to your mission outcome. We have truly lost something wonderful.
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I will only point out that 1) I liked your original design better and did not criticize it, and 2) accoding to the timestamp, at least 5 minutes has elapsed on this response. The joke was intended to be, the silliness of your original design was fun. ...and if you have ever been on a real taxiway (which often times, makes you wonder "who the hell designed this?" then your silly design (ironically) is probably a better reflection of reality in the sense that that is what "real" taxiways often make you think.
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I've used airport taxiways... the other one was more realistic. LOL
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Agreed, it seems like it *should* be great? Just feels sterile, and the missions (at least the early ones) are tediously boring; like drive up a generic slope for an hour or two.
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Cuz it never happened?
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If you like Satisfactory; then Dyson Sphere Program is worth a look.
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Lately, it's been a lot of Dyson Sphere Program. ...and it's pretty darn good now; with combat on the horizon.
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If this were the only thing wrong with the game right now, I might consider it. ...but given that the whiplash jet in my signature simply disintegrates at speed in KSP2, there's no real incentive to play. There is just a ton of work needed (and missing parts) for functional spaceplanes. Right now, the devs can't even get the camera to function properly for plane building.
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...and it won't do either of you any good; since it's hopelessly bugged right now. If you have more than one pair of wings on your craft every single control surface flips back to ON anytime you open that wing shape dialog.
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XLjedi started following Approaching Patch One
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I'm afraid... 5 pages in, yes.... my only reply remains the obvious. What we have to play with thus far is extremely disappointing, in too many ways to begin to list.
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Bring back AutoStrut
XLjedi replied to PoppersRHere's topic in KSP2 Suggestions and Development Discussion
Neither have I, but I also had autostrut in KSP1 to correct the issue.