enigmasi
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[1.2.2] E.T. - Extreme Textures (RSS)
enigmasi replied to ufindbatman's topic in KSP1 Mod Development
It's about cubemaps which are in Eve Textures (Clouds, Lights, Earth). So, these detailed maps causing this issue. I've tried to change their transparency, compressing method etc. but didn't help. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
enigmasi replied to Waz's topic in KSP1 Mod Releases
this "Invalid Name" may be related to texture itself? if something wrong with texture -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
enigmasi replied to Waz's topic in KSP1 Mod Releases
hello I'm trying to add new texture at texture manage but it gives "Invalid Name" error every time what should I do? example: EVE_TEXTURE_CONFIG { OBJECT { name = Clouds type = TEX_CUBE_6 texXn = E.T.O/Assets/cubemaps/Earth/clouds/cxn texXp = E.T.O/Assets/cubemaps/Earth/clouds/cxp texYn = E.T.O/Assets/cubemaps/Earth/clouds/cyn texYp = E.T.O/Assets/cubemaps/Earth/clouds/cyp texZn = E.T.O/Assets/cubemaps/Earth/clouds/czn texZp = E.T.O/Assets/cubemaps/Earth/clouds/czp -
[1.2.2] E.T. - Extreme Textures (RSS)
enigmasi replied to ufindbatman's topic in KSP1 Mod Development
this is how I see in DirectX11 mode (can't even run without dx)