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Bubmer

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Everything posted by Bubmer

  1. Just tried the EL pad too, it's got something to do with robotic parts. After I try and load a craft I get an error telling me it's missing those parts and then the UI stays blank
  2. Haven't tried EL parts yet, it worked the 1st time I loaded the station then it stopped working which is what weirded me out
  3. Hey, I'm having an issue where the ui doesn't show up on my shipyard. I'm using the UKS orbital shipyard, the button to show the ui does work but the window where everything should be is empty. Any tips on what might be causing the issue?
  4. Hey, any tips on how to make the orbital shipyard work on ksp 1.8.1? Running the latest update, got the resources that I'm supposed to need on station but I can't ever open up the menu for the shipyard Edit: I done goofed, thought extraplanetary launchpads was already installed my bad
  5. Seems to be something related to the medusa not realizing the bombs are there, sometimes when I load the craft it'll show the bomb type as 250 even when I left it at 500, and if I click the swap bombs option it skips the 500 and jumps straight into 1000
  6. Hey I'm having an issue where the medusa engine is only producing 0.1kn thrust and it's using up any bombs, even when the engine is active with the bomb type set on the correct type of bombs (500s). I'm running KSP 1.8.1, installed through CKAN running version 1.3.0.0 Engine worked fine until I docked something to the craft and now it won't work, have tried redeploying and reactivating the engine, undocking and redocking and reloading the save file but nothing seems to make the engine run again not getting any error messages on the console. Any ideas on what could be going wrong/how to fix it? EDIT: It seems that the engine isn't recognizing the bombs/the sail being deployed sent another craft with a medusa and that one did work EDIT 2: Reinstalling didn't do anything either
  7. For some reason, outside of kerbin's SOI I lose all maneuver node capabilities. I'm running ksp 1.8.1, and I'm on science mode (so the tracking station shouldn't need upgrades). It happens on both pilot or probe controlled ships even with full comms whenever I'm interplanetary I have 0 maneuver nodes Is there anyway for me to fix this? I've tried relogging multiple times, swapping crafts, swapping where the craft is being controlled from, nothing seems to work
  8. Between this and ForScience which one works best on KSP 1.6?
  9. I might have done something wrong, on my install a single antimatter reactor requires around 700 GW of cooling, meanwhile the larger and supposedly more powerful singularity reactor produces less power and also requires far less heating. Is this intended or have run into a bug?
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