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KSP2 Release Notes
Everything posted by Rich
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Done .....
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The next update is likely to include more API support for resource information (per stage), units for sensors and of course several bug fixes. I have no idea on the time scale. I have not tried this, but I want to. I would love to do this then set up the ISA map on a projector. API calls exist to do both of these, but you will need to use C# or JavaScript to do it.
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There are more testers than developers for KSP.
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Can you calibrate the Dragon software to work with KSP?
Rich replied to Themohawkninja's topic in KSP1 Discussion
It is certainly posible to map voice commands to KSP controls, but the demo I have written is no where near ready for release. There is nothing more satisfying than saying "activate" and seeing your solar panels extend. -
The development team has stated that Kerbals are genderless. This thread will now be closed due to 3 reasons: it has an official answer; it has been discussed before many times before and usual ends in sexist tones surfacing.
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Motivation isn't the issue here; what I need is more hours in the day. I want to add integration to the Remote Tech plugin which will add communication delay. I commissioned a TV aerial because I found the notion of having one protruding from the side of a rocket hilarious. What you are describing is unintended behaviour, and I have only seen this happen when Telemachus has been upgraded within a persistence file. I this problem still occurs in a fresh file then it is indeed a bug which I need to fix.
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Can I get an ETA of when Kethane will be usable with current ksp
Rich replied to Sarge82nd's topic in KSP1 Mods Discussions
You may fix the modification for personal use, but not distribute the fix unless the licence allows such an activity. You have several options. If the licence is not clear, then maybe you can ask the mod author if the patch can be temporarily distributed. Another strategy, if you are that dependent on modifications, is to stick with 0.19 until fixes are released. -
You will need to e-mail SQUAD support about this issue, as the community team has no control over the store. You can find the appropriate e-mail address on the main KSP site.
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The server is built using asynchronous sockets so the majority of the processing is done using the system thread pool: The only processing which is not done on a separate thread are the commands which change the state of the craft, such as staging, since KSP will explode horribly if updated from another thread. I planned on getting it to read out figures in response to voice commands, but I see no reason why this could not be done automatically.
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To change the graphs' background to black: 1. Open the file named jKSPWAPIGraph.js the PluginData folder. 2. Replace this line: chart.draw(google.visualization.arrayToDataTable(rawData), options); with this line: chart.draw(google.visualization.arrayToDataTable(rawData), $.extend(options,{ backgroundColor: { fill: "#000000" } }));
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Done ....
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Feel free to be as critical as you wish , as I appreciate the feedback. Good work on getting the port forwarding to work, as normally this is the most troublesome. Correct, you should be able to use your static IP address to connect to the computer running KSP; however, I am unsure as to what is preventing the connection in this case as your port forwarding is working. I love networking ...
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New development version in the OP. I will have to apologise for the fact that the translation implementation does not use buttons as suggested, as a result of several issues. I decided to tweak the Touchball so that it now has a dead zone around the the x and y axis and lower sensitivity. For example, if you want to translate forwards (touchball-xyz.html), use a single tap on the negative part of the y axis. I will continue to tweak this input method and work on the inclusion of buttons.