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KSP2 Release Notes
Everything posted by GRS
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- the number war
- electric boogaloo
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- the number war
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Yup... @Fraston
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Kerpollo - A Complete Science Mode Run In 9 Acts
GRS replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
@Jacke I understand those, but i think you should make it less wordy, and i know how to do it, but can't explain it, and a little tip, you need to learn a little about Philosophy of angles : The further you go, the greater difference (My Dad taught me this, i mean The Philosophy (i'm not talking to you sir)), i went using 2 Maneuver nodes, the closer one is to execute and the other one is to find a close counter, then i screw the close ones till the other one say that i can get an Encounter, i later used my "Perfectionist" behavior to execute it as accurate as possible. @FloppyRocket Whatever you do, you can save like 500-700 m/s Delta v from the Method i told you, when countering eccentric bodies, go for the point that's further from Kerbin's SMA, you'll need less Delta v to capture, and very likely less to get back to Kerbin. -
Kerpollo - A Complete Science Mode Run In 9 Acts
GRS replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
@FloppyRocket Cheaper, more efficient Capture burn, normally, you need like 2700, that method cuts it down into like 1700, and you'll probably need the Mun orbit burn as first Periapsis burn, that's why i asked about TWR. -
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The Flesh with Numbers
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The Dog In Ground
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Clumsiness (Got Kicked To)
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Granted...wait...i thought you mean "Fallout from the Skies"... I wish i'm a banana.
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3/10 Not so often, you "spammed" some games and appeared on others, and congrats for 8000th rep.
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- the number war
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Kerpollo - A Complete Science Mode Run In 9 Acts
GRS replied to Superfluous J's topic in KSP1 Challenges & Mission ideas
Had to do an "Evil" solution, if i can't go small, then i need a good reason to go BIGG, i don't even mind having a 6000 Ton vessel, taking 4 Kerbals down to Eve surface sounds like an "Evil" soluion... -
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- the number war
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- the number war
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NulI Size : 0 Bits Features : Nothing, Just Nothing...