rulerofdabacon
Members-
Posts
6 -
Joined
-
Last visited
Reputation
1 Neutral-
You have my thanks for this one as well.
-
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
rulerofdabacon replied to Thomas P.'s topic in KSP1 Mod Releases
I grabbed the github repository & changed the version lock to the current KSP version, and everything seems to work fine except for the lack of textures on planets. If you don't mind that, it's really not anything major. I'm using GPP & it's working so far. Oh, and one section of the runway is missing for no particular reason. But overall, functionally, it seems to be fine. -
[1.4.1] HexCans Uncanned - v18.02.14
rulerofdabacon replied to Bit Fiddler's topic in KSP1 Mod Releases
Any chance of putting this on CKAN? -
[1.12.x] KEI - Kerbin Environmental Institute
rulerofdabacon replied to linuxgurugamer's topic in KSP1 Mod Releases
Issue with KEI. When clicking the button, it does nothing at all. Pastebin here: https://pastebin.com/LywANkUS I only copied the relevant bits, for ease of reading. In my own opinion, it's likely related to me using Kerbalism's "none" profile, though I've no idea why that would be an issue. Thank you for your time. -
[1.3]Coyote Space Industries - Cargo Freighter v0.2.4
rulerofdabacon replied to dboi88's topic in KSP1 Mod Releases
I know you're busy, but when you've got all the bugs worked out, could I convince you to add kerbalism support? Because I love kerbalism, and almost nothing supports it, and this mod is awesome and I haven't even played with it yet. I'd love it if you could do that. Thanks in advance.