Hi, I'm new to the forum. I've been playing KSP on and off for over a year I think, mainly messing around with mods in Creative mode, and slowly building up a mod list for a career mode playthrough.
I have a small issue with the guns featured in this mod.
I'm running 1.3 with AARS, Airplane Plus, B9 aerospace, B9 Procedural wings, BDArmory (obviously) BDA Weapons Extension, Janitors Closet, Kerbal Foundries, Infernal Robotics, Mk1 Cargo Bay, Mk2 Expansion, OPT spaceplane parts, Physics Range Extender, Prakasa Aeroworks, Quiztech aerospace continued, RLA Stockalike, SXT, and Ven's Stock Revamp, as well as all the mods required and redistributed by the above.
None of the weapons that go with the Modular Gun Pod work properly. They work fine on their own, but if I switch to them after firing another weapon, they will fire only one round, until I switch to a different weapon and back.
I have not tried to use any of the radial guns that come with this pack.
It does not matter whether the guns are actually attached to a gun pod. I thought this might be the issue, because I was not using the gun pod initially, but instead attaching the guns to Cubic Octagonal Struts.
I've encountered this bug switching from NKD bombs to NKD Guns, and from BDA guns to NKD Guns. I have yet to test a craft with more than one NKD gun, nor with NKD guns and BDA bombs/missiles.
EDIT: with C.A.L., the gun pods won't fire at all if switching from a different weapon.
Sorry if this question has already been asked and answered, but I don't have the patience to read through 67 pages of forum posts.