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Everything posted by HeroBrian_333
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Whats? Are they in BDA, and do they require a RADAR lock?- 1,012 replies
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How many satellites?!?! *reboot*
HeroBrian_333 replied to rockets-don't-make-toast's topic in KSP1 Challenges & Mission ideas
How many sattelites did you launch? -
Kommunity Space Station 1.4.1
HeroBrian_333 replied to 53miner53's topic in KSP1 Challenges & Mission ideas
May I ask why not? -
Kommunity Space Station 1.4.1
HeroBrian_333 replied to 53miner53's topic in KSP1 Challenges & Mission ideas
@53miner53 Ok. Can I build a dock for a new SSTO design to take passengers from Kerbin to the Kss1? Also, can I do the KSS2 long-range mission prep section? That way I can put an area for my Eeloo craft. -
SSTO Tylo No Refueling Or Docking
HeroBrian_333 replied to DAL59's topic in KSP1 Challenges & Mission ideas
@DAL59making a detachable lander that redocks to the SSTTO (single stage to Typo orbit) would be labor saving, but I should be able to work around that limitation. Also you never awnsered my question about using a.... KRAKEN DRIVE! -
Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Yes, I have seen that. Had no idea what it was the first time though! Also, never said I was submitting KAFH Airwolf. Is just a test platform for other craft once it is done. Also, I have the crew. Stringfellow, Dominic, and Kaitlyn Kerman! (The New Jebediah, Robert, and William Kerman!)- 1,012 replies
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Fastest to Ocean!!!
HeroBrian_333 replied to rockets-don't-make-toast's topic in KSP1 Challenges & Mission ideas
Good luck! You said clock starts once I stage the clamps? So my engines can spin up? And I only need to get over the ocean, or into the ocean? -
Kommunity Space Station 1.4.1
HeroBrian_333 replied to 53miner53's topic in KSP1 Challenges & Mission ideas
When I get a turn, can I start a new station... Around Eeloo? I will find a way to design the main base (and ground tracking stations/outposts) and leave it open for expansion by anyone who wants to try. (BTW, it will be in a polar orbit) I'm thinking along the lines of moving an Interplanetary Kraken Drive ring that I'm designing into Kerbin orbit (With a LV, not hyperedit or F12), than attach a small assembly craft with a klaw to the inside and flatpack base components with fairings to the outside. Would also bring unmanned control probe to get ring back to Kerbin orbit after I'm done construction of the station and ground stations. I can then land the ring on Minimus until I need it again, as I will be the only one who knows how to use it. Will not enter reservation list until I get a reply. -
SSTO Tylo No Refueling Or Docking
HeroBrian_333 replied to DAL59's topic in KSP1 Challenges & Mission ideas
@DAL59 is making a detachable lander that redocks to the SSTTO (single stage to Typo orbit) count? Also you never said we can't use a.... KRAKEN DRIVE! -
Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Ahh! So busy! I'll try and awnser most of the currently pending questions now: Whenever I have time. I am very busy, and I am also working on my entry(ies). Mmm, sorry, gonna have to say no. Only turret allowed is 50 cal. I'll clarify the rules. Whatever you can build with under 7 mods (not including BDA). Sure, real life or fictional. I'm going to use Firespitter for an Airwolf helicopter.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Is two parts that significant?- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Try adding control surfaces onto the wings.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
They are. {When compared to a bomber with an engine that has no gimbal, no SAS, no RCS, and no flaps. I can live with being a frenemy.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Beserker drones are not very maneuverable. They are essentially missile fodder.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
EuroViper is mine, I have also noticed those problems, and I use vesselmover.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Ok, EuroViper requires a {LOT} more time and R&D. On to the next concept! (still working on the battles, just getting very tedious)- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Arggh! My game crashed while doing the battles!- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Working on it, but I have a TON of planes to fight. Could be a few days.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Sorry, no there is not. And no lasers. I forgot to add that to the rules last night, but I added it this morning. sorry if that messes up your design too much.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
@Avera9eJoe Is there a way to do that through the forums? Looks good! I'll enter it into the contest.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
No problem. You should submit a new aircraft to the competition, and I'll enter the Volta XV Spear (Weaponzed by HeroBrian_333) into the challenge under your name of that's ok.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
@Avera9eJoe I saw the video, and it was cool! I have tried to replicate this effect before, but with no sucsess. However, thank you for showing me the BigS wing strakes as fuel tanks and EEX. They are both very useful. Also, I would love to weaponize the Volta XV's. Can you post the weaponized versions on KerbalX and give my post a shoutout?- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
I'm not going to be using the armor (too much weight = less maneuverability) and radar signature decrease is not great when opponent has a visual. I already said no turrets other than 50 cal. (Which is weak), and I guess that lasers can be banned as well. However, mods that add better looking parts and better engines and wheels will NOT be banned, as they are easy to obtain. Anyway, most people are just using BDA and stock anyway.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
New battle commencing: @Eidahlil's Monstron vs. @FleshJeb's Be Gentle Correction: Battle will have to wait until tomorrow. I have a prior engagement that I forgot about, and I will not be able to get back to my PC later. Sorry.- 1,012 replies
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Air Superiority Fighter Competition
HeroBrian_333 replied to HeroBrian_333's topic in KSP1 Challenges & Mission ideas
Nice Idea! Mind if I borrow it? (And by that I mean I'm using it)- 1,012 replies
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