Jump to content

GillyMonster

Members
  • Posts

    166
  • Joined

  • Last visited

Everything posted by GillyMonster

  1. Would hyperedit be an appropriate tool? I've never used it but maybe it would be faster that vessel mover.
  2. Gotcha. Maybe it becomes a case of "luck of the draw." 3 standard takeoff positions, if they turn correctly, cool. If not oh well. Maybe alternate starting KSC/island each fight? I'm a noob at teh internets so I have no idea what that is... I think google is an appropriate resource right now
  3. Fairly? Like underhanded tactics? Or doesn't beat it consistently? Maybe a tie? Maybe have exbyde run them in 8 v 8 to determine final winner.
  4. I don't get it. What do you mean by lowering your own aircraft? Why does that need to happen?
  5. Uh oh...can I hide with you? Being alone scares me. Anywho. Back to our regularly scheduled dogfight oriented chatter.
  6. I edited the original post accordingly, also will refrain from further ?memification?
  7. What we're all thinking when we see something like: Edit: original video was apparently a no-no. So I'll just stick to Darth Vader for this one...
  8. I should start calling myself Oppenheimer then. "I am become death the destroyer of worlds." Edit: actually I managed to make a few ground vehicles quite capable of destroying almost the entire KSC without nuclear ordnance (and without an unrealistic amount of conventional explosives). I wonder If I can apply any of that to this....
  9. That seems ok to me. I'm just waiting to see a plane that has more guns than actual aircraft parts.
  10. I agree. Generally speaking 4-6 vulcans spread along the wingspan of the fighters on here will pretty much saturate the airspace. You don't even really need any on a vertical axis since the planes on here maneuver by changing their pitch the majority of the time.
  11. So should there be a gun limit? Since it's kind of gone from plausible to ridiculous? I know hidden vulcans represent just what's visible on modern aircraft but a single 20mm gun system takes up almost the entire nose of a modern fighter. Edit: I don't think missile limits should apply since they have countermeasures. There isn't really a gun countermeasure beyond "move out of the way really fast."
  12. I meant for a custom missile using monopropellant. Like if RCS is activated prior to takeoff.
  13. I was trying to build a missile boat from Star Wars with the missiles (sidewinders and AMRAAMs) clustered in a tube rocket pod style and I ran into similar issues. I changed each missile to no drop time, drop direction to forward and decouple speed to maximum and it seemed to solve the missile/aircraft collision issue even during high-g turns. That might fix the suicide issue.
  14. Lol so does the MLRS act like a missile itself with the missiles linked to fire when the MLRS detaches (like a custom missile)?
  15. After seeing the Vampire Squirrel and it's MLRS, I have to ask what the point is (aside from looking awesome like something out of A Mobile Suit series). Can't a weapons manager be set to launch that many missiles from standard pylons?
  16. I think the roster might need to be limited to one entry per contestant at a time.
  17. Just out of curiosity does this competition allow using 3 different aircraft at once if they're designed as part of a system? Like one is designed for target acquisition, one for guns and the other for missiles? Or is that the super/mothership type deal?
  18. Uhh what's up with MLRS? Are people referring to the giant missile box or just making "missile boats?"
×
×
  • Create New...