Best results I got from this particular design was when I pitched up 10-15 degrees over velocity vector with "Surface" reference frame. It lets me push AP to ~230km and burn through all the fuel, but was really inefficient, leaving me with no fuel when I needed about 800dV to circularize.
On the 1st stage, I've used upscaled MainSail (with the TweakScale mod, to keep things simple), it gave me close-enough dV and TWR to the excel sheet I posted before, and for the second stage I've used standard Poodle, it kept stats pretty close to the sheet and was the simplest solution.
Guess I will watch couple of launches yet again, this time doing some on altitude and velocity, and then maybe cheat-edit the Poodle to achieve 1.0 TWR
Thank you for your suggestions,
Cheers