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Posts
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About me
CanadianGalactic
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Location
Canada
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Interests
Well, there is this game I like called Kerbal Space Program. I don’t know if you’ve heard about it, it’s pretty fun.
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Kerbal Space Program Enhanced Edition Grand Discussion thread
SinisterSonar replied to UomoCapra's topic in KSP1 Discussion
Sorry, I couldn’t find the bug tracker but in the new port if you hit save and exit on settings and you didn’t change anything the game freezes. And when leaving the setting in building it seems to freeze randomly- 310 replies
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- playstation 4
- xbox one
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Kerbal Space Program Enhanced Edition Grand Discussion thread
SinisterSonar replied to UomoCapra's topic in KSP1 Discussion
@UomoCapra Love the vagueness of the update even though I’ll probably spend the next 2 hours finding the debug menu. Thanks to SQUAD and Blitworks!- 310 replies
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- playstation 4
- xbox one
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Kerbal Space Program Enhanced Edition - Release Date Announcement
SinisterSonar replied to UomoCapra's topic in 2018
The only thing that interested me in that trailer was the reaction wheels and the little wing bits. This means I can finally make stock props! Thanks SQUAD! I don’t know if it was a bug (probably a bug) or what it just didn’t work, I just assumed something to do with the lift wasn’t right. I used Google to find it after accidentally trimming one of my satellites into a death spin. But yeah, from what I know trimming something is possible, just not easy.- 176 replies
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Kerbal Space Program Enhanced Edition - Release Date Announcement
SinisterSonar replied to UomoCapra's topic in 2018
Even if they did a collab with some of the modders and made a mod pack. I would pay 30 dollars for that. (Canadian dollars) About the stock propellers, I have been able to make one (and trim it) it spun fine... then I realized... the ailerons didn’t make any lift! (Dun dun daa) so even if you figured out the trim system (really complicated on a controller) it still wouldn’t work because of the lack of lift from ailerons. I can’t wait to make stock props! (Giggles like a six year old)- 176 replies
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- ps4
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Kerbal Space Program Enhanced Edition - Release Date Announcement
SinisterSonar replied to UomoCapra's topic in 2018
I don’ know, something about stock adds a certain difficulty too me. Maybe that’s why I have 4500 hours playing stock and only 5 playing modded. Whatever, do what makes you happy.- 176 replies
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- ps4
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SinisterSonar changed their profile photo
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Kerbal Space Program Enhanced Edition - Release Date Announcement
SinisterSonar replied to UomoCapra's topic in 2018
There will always be people (like me) who enjoy stock more than modded.- 176 replies
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Made a new account, old one: BogusDionysus48. As I said on my old account a while back, I really don’t care how long it takes as long as it isn’t crap. That means thanks and hope it is good in my messed up head. Just in case you weren’t sure! Edit: Do you think we’ll get a cheat/debug menu? I can’t wait to build stock propellers
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SinisterSonar joined the community
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Xemina started following SinisterSonar
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[STOCK] Focke-Wulf Fw-190D-9
SinisterSonar replied to EvenFlow's topic in KSP1 The Spacecraft Exchange
Nice turbo shaft! -
I know this may sound dumb but it helps. When building a spaceplane I put either a panther or an aerospike on the nose, so if I ever get stuck in a nose dive I can slow down enough to regain control.
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SAS: Hold Horizon
SinisterSonar replied to MajorNr01's topic in KSP1 Suggestions & Development Discussion
I support this- 137 replies
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Mk2 and Mk3 decoupler/seperators?
SinisterSonar replied to Chel's topic in KSP1 Suggestions & Development Discussion
Place a decoupler then put a few struts in the gap and then offset it until it is flush. Problem solved!- 4 replies
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- stock
- crew safety
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Mayday! Mayday! Abort! (Ejector Seat)
SinisterSonar replied to Jollyfellow's topic in KSP1 Challenges & Mission ideas
That was the exact information I was looking for, thanks!- 36 replies
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- abort
- high speed
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Mayday! Mayday! Abort! (Ejector Seat)
SinisterSonar replied to Jollyfellow's topic in KSP1 Challenges & Mission ideas
Did you make this video on Xbox?- 36 replies
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Mayday! Mayday! Abort! (Ejector Seat)
SinisterSonar replied to Jollyfellow's topic in KSP1 Challenges & Mission ideas
Yes, yes it did- 36 replies
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KSP Challenge: Landing on Duna!
SinisterSonar replied to Darth Badie's topic in KSP1 The Daily Kerbal
Everybody can... unless they are on console, then they can't. Trust me when I say I have tried posting pictures for at least 2 months now and have not been able too, this being the only reason I am not participating. But I did the challenge anyway. I took off from the launchpad, flew into an orbit around 200000km on SRBs, waited for a transfer window to open, burned into an encounter with Duna, made orbit around Duna, de-orbited, landed on atomic engines, left the landing stage on the surface, returned to orbit, transferred back to Kerbin orbit, and landed Jeb safely on the peak of a mountain next to the KSC. P.S. All engines after making Kerbin orbit where atomic, No mods because you can't get any on console, No debug menu because there isn't one, And no editing the quicksave because I have no clue how. Edit: After I wrote the text above I went back on ksp and switched to the capsule Jeb was in to recover it, he was then viciously murdered by the kraken, and the highest gee force endured was 1467, which... surprised me to say the least. Luckily, quicksave! But still, that needs to be fixed.