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CaptainTrips

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  1. I'm having a weird performance issue that I have finally tracked down to this mod. Whenever there is a solar panel attached to my craft, be it flat solar panels, foldable solar panels, ect., the game stutters and lags VERY bad. I've been able to reproduce this with a tiny craft of 12 parts by attaching solar panels, and removing them. I tested every single mod I had installed and when I remove KSP-IE the stuttering issue with solar panels stops. Could it have something to do with the heat management system in KSPIE? Has anybody experienced anything similar? Any potential fixes? KSP: 1.3.0 Windows 7 64bit Mods installed: [all current] KSP Interstellar v1.15.3, TweakScale v2.3.6, Kerbal Alarm Clock, NavyFish Docking UI, MechJeb2, Infernal Robotics, KW Rocketry, KIS, KAS, KerbEngineer, HeatControl, Hide Empty Tech Tree Nodes. EDIT: I've updated my KSP to 1.3.1, reinstalled all of the updated versions of my mods and the problem seems to have fixed itself. No idea what was causing it. Anyway, disregard this post.
  2. KSP: 1.3.0 Windows 7 64bit Problem: Exact same problem as the ones posted before. Solar panels attached to craft causing a massive performance hit. Mods installed: [all current] KSP Interstellar v1.15.3, TweakScale v2.3.6, Kerbal Alarm Clock, NavyFish Docking UI, MechJeb2, Infernal Robotics, KW Rocketry, KIS, KAS, KerbEngineer, HeatControl, Hide Empty Tech Tree Nodes. Reproduction steps: Put solar panels on ship. The ship lags. Remove solar panels. The craft does not lag. Remove KSPIE mod from GameData folder, and load the craft; the game does not lag. Have any of you found a solution to this lag issue? I would really like to keep using KSP Interstellar mod, but this lag is really killing the experience for me.
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