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Joseph_Kerman

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Everything posted by Joseph_Kerman

  1. The material containers as downloaded right now are written for B9 Aerospace, and don't work at all without it... they actually Bork physics because they are set to zero mass. there are cfg files what work without b9... but they are named .cfg.old so they don't work without being renamed manually. just a heads up
  2. Yo Dawg, I heard you liked Mun Encounters, so I have and encounter with your encounter encounter so I was playing with going to the Mun, and saw that I could get a second encounter with the same orbit (no adjustments)... so playing with it further, I now have 3 encounters with the Mun with no adjustment burns, it won't show me any further out in the future to try and set anymore up though is there a way to let it show further into the future to try and setup a 4th or 5th sequential encounter just thought this was kind of interesting the third encounter escape is jittering around quite a bit im guessing due to floating point limitations the third pass by the Mun is Super sensitive, to have any adjustment control over it I have my thrust limited to 0.5% and the shortest possible tap on the shift key. the only mod I have is I just installed KER so this was flown manually, no MechJeb
  3. Hey guys this is a video of my mission last night I was proud of bringing Jeb home successfully. I only had 200 units of fuel when passing the Mun, and the final burn to get back into a landing orbit was done with just 15 units of fuel left.. Anyway hope you like it, sorry for the bad piloting, and questionable other stuff but Ive only been playing a few days now. The Rocket has 5 Stages, 1: 12 Hammer Boosters 2: 6 Hammer Boosters 3: 6 Thumper Boosters 4: Reliant engine with a little more than half the liquid fuel 5: Reliant engine with whats left, 3 Kerbals, Science Jr., Science Service Bay, powerpack service Bay (3 small reaction wheels, 12 batteries, 8 Solar Panels) With better launch window and planning / Piloting I'm sure this rocket could do a lot more than Ive gotten it to do. I have the level 2 Launchpad and Assembly Building, so I'm limited to 140 tons Mun Flyby Video
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