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player101

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Posts posted by player101

  1. 1 minute ago, Gordon Dry said:

    @player101 Yeah, but that wasn't like that before, in VAB the readouts should ignore these factors, just tell how it would be in isolation aka. space.

    There is "Landed" situation in the top right corner of the planner window on your screenshot, if you click on it, it will change to different situation (orbit/low orbit/high orbit) and oxygen will be needed.

  2. 5 hours ago, Gordon Dry said:

    When I switch to Crew mode and back, or to Actions mode and back, the water and food readout correct themselves, but the oxygen still says "perpetual".

    I guess oxygen is perpetual because you simulate situation in which you landed on Kerbin. Kerbin has oxygen atmosphere, so oxygen not needed.

  3. @N70 Hi! I have an issue: sometimes connection suddenly disappear. After that if I exit to main menu, all options are faint and inactive — I can't click on any of them. After that I check local files in steam, it says that one file is damaged and download it, but nothing fixes. My Kerbalism version is 1.4.0.2; KSP v. 1.4.2.

    XDK9Ivb.jpg

     

    fMTq5SP.png

  4. Hey! I've edited some configs of this mod for better integration with Kerbalism. I figured out that small food container and big waste container are not visible in lifesupport category; big co2 container was not added into the game; also, some processes missed in PBS IRSU. I fixed that, if you are interested, you could download all edited configs by this link:

    https://drive.google.com/file/d/1GbIBju7uFFVdabEryo7iiQLznz4iqjsx/view?usp=sharing

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