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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
korniton replied to RoverDude's topic in KSP1 Mod Releases
Thank you very much. I made it work -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
korniton replied to StarCrusher96's topic in KSP1 Mod Releases
1 more thing, is there any "Im going to message you when an update is out" thingie I can register at?- 4,170 replies
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
korniton replied to RoverDude's topic in KSP1 Mod Releases
@RoverDude I downloaded EL (extraplanetarylaunchpads) for 1.4.1 - 1.4.2. Could you tell me what part of your code changes the normal EL - mod recipe to Material kits /specialized parts? taniwah told me it can be changed but I didnt findwhere to do so. Thank you -
Wilhelm Kerman started following korniton
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
korniton replied to StarCrusher96's topic in KSP1 Mod Releases
Well, I never played this mod. It would be my first time. And as from what I have seen, its a totaly new game. Thats why Im inpatient- 4,170 replies
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Thank you once more!
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@taniwha Thank you for explaining. Another thing, I´m using Umbra space industries with this, and I need Specialized parts and Material kits for construction instead of rocket parts. Is there a way to change that to only rocket parts? Thank you
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
korniton replied to StarCrusher96's topic in KSP1 Mod Releases
For gods sake...I cant wait for the mod to come to 1.4.1-1.4.2 XD- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
korniton replied to StarCrusher96's topic in KSP1 Mod Releases
Whats that crazy large antena dish on the front? Mod name please. And looks awesome- 4,170 replies
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Hey all, Ive been waiting for the mod to update as im using 1.4.2 now. I have no idea what Im doing wrong. I have a construction workshop, 3400 rocket parts, engineers and a stick in the ground. I dont know how to construct stuff? When I left click the EL button nothing happens, when I right click it I get the resource transfer window. I see no way of selecting a vessel to be build. I tried a lot of things and am getting desperate now. Any help? EDIT: The stick doesnt work, every otehr platform does. But when I cancel or pause a build a get catapulted into Nirvana. And game gets stuck.
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Hey everyone, 5m protective shell seems broken for me. Any ideas?
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[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
korniton replied to Galileo's topic in KSP1 Mod Releases
Thank you very much, I was looking for some planet packs that keep the system as it is and add more. I have a hard time finding any for 1.4.x. Still waiting for KSS to update. Thanks again- 471 replies
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[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
korniton replied to Galileo's topic in KSP1 Mod Releases
Hey everyone. Im curious if this changes the orginal planets to something else or does it add a new "galaxy"? Thank you- 471 replies
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Just make a nice big overpowered rocket my friend, and you´ll be fine
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
korniton replied to StarCrusher96's topic in KSP1 Mod Releases
You cant joke with stuff like that, its not human- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
korniton replied to StarCrusher96's topic in KSP1 Mod Releases
Im curious how do you keep connection with kerbin at a so far distance? A lot of relay networks? (Asking becasue I never played this mod and cant wait to start it on 1.4.x) Another question, what kind of engines(ion) are you using in the picture gallery? And good job- 4,170 replies
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