Ocid
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Sorry didn't notice your reply. I'll give that a go thanks.
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Thats alright. Plenty on your plate with FFT and stuff which I'm just as excited for
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I am getting the same issue with the newest version of NF Aeronautics. Also getting errors in the log with NFA parts. FloatCurve: Invalid line. Requires two values, 'time' and 'value' Other than the HVR-Two everything seems to work. Installing the old version with the latest dependencies fixed both issues.
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Sorry for quoting an older post in thread not really relevant to the issue but I've experiencing this issue as well with the wheels and your post came up when looking for a solution to the problem. For me the issue is present even on a clean stock install. The Ruggedized wheels are the worst culprit they bounce around like they're on some kind of space hopper. Doesn't matter on what planet they're on same behaviour is present just more exaggerated on the likes of the mun cause of lower gravity. I thought it was an issue with the save as well so loaded up the 1.8.1 install and the problem is present there as well. Just didn't notice because I wasn't using rovers at that point. Not really sure why I'm responding seeing as not offering a solution just thought I'd chime in and say isn't neccessarily the save thats causing it.
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Kerbal Space Program 1.8: “Moar Boosters!!!” Grand Discussion Thread
Ocid replied to UomoCapra's topic in KSP1 Discussion
Ah ok. Well good to know not the only one. Hadn't seen anyone else mention it- 274 replies
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Kerbal Space Program 1.8: “Moar Boosters!!!” Grand Discussion Thread
Ocid replied to UomoCapra's topic in KSP1 Discussion
Anyone elses Kerbals moving down through the surface of Eve. Can run down a hill just fine but try running uphill and they start sinking in to the ground. Can jump and it brings them back to the surface but start moving uphill again and they sink in to the surface again then get deleted after its just the head poking out of the ground.- 274 replies
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Yeah after looking through other mods and seeing the partset messages coming from there as well they seem to be harmless. The ones I mentioned in the post through do come from cryo engines or tanks. Those o es don't show without either of them being installed. But as they don't cause any issues be keeping the mods in the install.
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I only had maybe 10-15 mods installed at that point. Was just going through trying to find what was causing a few other issues. Didn't have USI installed then either. Did have B9 partswitch and CRP in at that point though. Yeah wouldnt expect you to go through mods either to find the cause. After seeing that I was getting the same messages in the VAB for stuff that was there in 145 install but were only showing in 173 I figured they were harmless. Just extra log spam. Wouldn't have got rid of IR anyway too good to do that just thought it was the Eva cause of it and thought should let him rudolf know but I jumped the gun and should have done a little more testing.
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@dkavolis I downgraded the version of FAR i was using from v0.15.11.1 to v0.15.10.1 and the NaNs issues seem to have gone. Sorry I have no idea what is causing it. If you need me to try anything or provide anything to help track it down just ask but for now I'll just stick with the downgraded version. Thanks
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@kcs123 You were right its not IRnext that was the cause of the part set messages. Had an hour to check it out today. Tried a clean install no messages on EVA. Fired up the install that was showing them before, same deal. Removed IR, no messages. Added IR back in and messages were gone. Reloaded to check again and they were still gone. So I have no idea really what was causing them but they seem to be gone now which is good Assumed it was IR since that was the only mod i added in at that time when they first showed up. Should have probably double checked at the time. Lesson learned. Sorry to have bothered you @Rudolf Meier . Keep up the awesome work.
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Ok thats good it seems like a simple fix. Onet hing that would stop me using them on career save. Like having my identifiable kerbals Should really start digging into modding to help out.
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Yeah the errors seem to be harmless. Getting a lot of them from cryo tanks as well. The cause of that was present in 145 install as well but only started showing the partset messages in 173. Although the cryo tanks only shows in VAB/SPH I'm sure it's IRnext that's causing the EVA part set messages. I am installing mods one by one to see what was causing some of the errors I was seeing when I just threw it all together in one go and they only appeared after I added IRnext. I'll test it again in the morning after work. I'm sure they don't cause any problems but I just thought I'd let rudolf know.
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Hi Rudolf Thanks for picking up IR Next again. Good to see you working on it again cause its one of my favourites New parts are great as well. I've been going through updating my game from 145 to 173. Looking for errors and stuff and trying to find out what causing them. A little bit poophole about that Anyway I found out that when going on EVA IR seems to be generating partset errors. Well I'm not sure if they are errors specifically but they do appear in the console. I don't think it actually causes any problems with the game it self just thought I'd let any mod makers know about it. Also not sure if I'm being a pain in the cheeks by posting about it in relevant threads. If I am let me know and I'll stop. Edit: Forgot the log in case its useful. Log If you search for partset its the only one there.
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Hi, Sorry to bother you. I've been updating my game from 145 to 173. I've narrowed down an issue to either cryo tanks or cryo engines. I'm not sure if it affects anything in game outside of the VAB/SPH but I thought i would let you know. Sorry just a little bit poophole in trying to get rid of errors/warnings in the log. In the log i have on i think all of the cryotank parts. As well as stuff like The messages only seem to be present when Tanks/Engines is installed. It also spams When using affected parts that aren't cryo tanks in the VAB/SPH. Like i say not sure it causes any issues outside building stuff but it was bothering me enough to try find out what was causing it. Heres the log In case it can be of use to you Edit: Apparently have the partloader warnings in 145 logs as well it just never showed the partset logs in the console.
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Hi I've been updating my game from 1.4.5 to 1.7.3 but been getting distracted by the robotics in the mean time. Anyway was putting together a SSTO in the 145 save when i loaded it in 173 and seem to be getting NaNs on some of the readouts. https://imgur.com/a/djufkMP And the same craft in 145 https://imgur.com/a/gbbun7V Needs a little bit of work but was just while i was playing around with it i noticed the NaNs. Log Not took it for a flight yet so not sure if it affects it in flight or not. Won't be able to test until later tonight. Thanks Edit: Testing a little more seems to be showing i get nullrefs like when stuff explodes. I'm not sure if they are related to the NaNs I seem to be getting. Can provide a log for that as well if you want. Edit2: Removing scatterer stopped the nullrefs on stuff exploding? I have no idea whats going on
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Are you talking about changing the suit skins on the future suits or making the kerbal skins work with the future suits. If i use the future suits i lose the kerbal skin they revert to the default kerbals but switching back to vintage suits gives me the skin chosen for a kerbal back.
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Sure I'll take a look at it, see what happens and let you know. Also looked and saw there is nothing in the Duna config either. Same as @erickerman has. 1.4.5 install has an atmo folder aswell as a full config so not sure. Edit: Yeah got the same effect as erick posted above. Have also not touched the EVE menu. Clean download from spacedock has nothing in the duna config.
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Ah ok that's good mate thanks for the reply. Yeah just looking to keep my kerbals alive. Interplanetary missions aren't far out from returning to kerbin. Don't mind launching a new station. Like I say gives a good excuse to design and launch one. As long as communication sats and kerbals are good I'm good with updating. Be able to check tomorrow how things are. Thanks again
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Hi sorry if this has been asked before I'm sure it has. Tried looking but didn't see anything. I've been away from ksp for a while and I see the usils updated and will break saves. Am I good to update if my kerbals are back at the space centre? I know I'd need to throw up a new station but it's a good excuse to do so I'll be able to test some stuff myself shortly but just thought I'd ask as well. Thanks
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Oh sorry. Should have said thought they were atmospheric only Or maybe a few km cutoff after leaving atmosphere.
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That did the trick thank you Feel so dumb now. Assumed they were atmospheric flight assistance. Thanks again.
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Hi, I seem to be having some problems with FAR in that it causes anything in space to spin widly out of control. Didn't notice at first as SAS seems to hide the problem. Only noticed it when i went to undock stuff and it showed the problem. Removing FAR seems to fix the issue. I'm not sure if theres a conflict or something but I've uploaded a short video to show the problem as well as attached a log. It happens on anything launched before or after installing FAR. I didn't start with it on this save if thats a problem. https://drive.google.com/open?id=1RRZU6VYa4YfFHnExvw3QkuwusUg1Swu7 The log isn't from the install initially noticed on. Thought maybe it was cause i was using it on 1.4.5 so tried updating to 1.6 but the same thing persists. Any help would be appreciated. Would like to keep using FAR. Its fun
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