Can someone tell me if this is a bug or if I'm doing things wrong?
I build a simple craft and put straight on the launch pad. It has nuclear plant to power itself. It has storage for fertilizer.
Setup 1:
- It has 2 drills - one mining gypsum and one mining minerals. These go into two different storage tanks.
- I have the 2.5 MPU (Mobile Processing Unit) with 2 separators. One separator convert gypsum to fertilizer, the other converts minerals to fertilizer.
Execution on setup 1:
- First turning gypsum conversion on, I mine ~0.07 fertilizer per second when time warping x 50
- Then turning mineral conversion on, I mine ~0.14 fertilizer per second when time warping x 50
--
Setup 2:
- It has 1 drill - one mining gypsum
- MPU, both separators set to convert gypsum.
Execution on setup 2:
- Turn things on, I mine ~0.07 fertilizer per second when time warping x 50
Expected on setup 2:
- Mine DOUBLE of ~0.07. A single slot == 0.07, so now I'm using two, why not double?
Please mind that I have enough gypsum coming in, it increases steadily at higher rate than fertilizer is produced. I've tried flooding with more gypsum to no avail. It's not trying to use it all. Also, I have full EC/power.
Even more, when trying to set any of the MPU's and the ranger crusher to [Crusher] for added effect, it does nothing at all. I've tried every conceivable combination, with/without engineer onboard etc. No difference made.
Also, this kind of means that the efficiency part bonus explain here does not really apply, which is where my troubleshooting began.
Any ideas?
Edit: Sorry, took me a while to read through the last 10 pages of this thread.
Would it be a fair guess that the upcoming version will fix issues regarding multipliers from multiple bays?
Also, will that only be for 1.5.* players? Will I have to update from 1.4.5? @RoverDude - I downloaded the Constellation zipfile just to see if I could spot some diffs between what I have now, to figure out if new version changes bay multiplier bonus behaviors/similar (I didn't succeed).
While doing so, I noticed a folder you might've accidentally put there (or forgot to rename?):
GameData\UmbraSpaceIndustries\MKS\Parts\New folder