Hello, playing on Ubuntu (Linux) 16.04 64b, I'm glad somebody made a mod to make the issue more bearable, although it does seem to work (like the MKS "ground tether" one), I can't seem to get a horizontal speed of zero, it went from 1-2mm/s to a little less than 1mm/s (approx 0.5mm/s on average) when I checked on kerbal engineer (measured on the flat lands on Minmus).
I'm starting to ask myself if :
1 - Is there something wrong with your mod/"MKS ground tether" or "kerbal engineer" ?
2 - Could we eventually hit absolute zero since every planet reacts like if it was actually covered with ice ?
3 - Is it something specific about linux builds (unlikely since a lot of people seem affected) ?
4 - How on earth is it that I can see huge bases all over the place where nobody noticed anything about that crappy sliding thingy ?
5 - Am I doing something wrong on every base (used landing gears, enabled/disabled the brakes, locked the staging, disabled SAS/RCS, tried anything I thought about) ?
Installed mods : Kerbal engineer / MKS constellation / module manager / this mod
Vessel : Karibou UKS multi-hub with a MKS Duna colonization module on top with the the parking break activated (not the ground tether), some storage to try out the brakes with some weight (since I noticed it was worth with more weight in old versions of KSP), landed on the flat lands on Minmus and it looks like it's still moving ever so slightly.
Pretty sure this will transform into a kraken again if I connect some "Tundra" modules, I'll try on the first occasion, but it's likely that everything will explode when some weight is added to the base.
Don't hesitate to ask for more details (savefiles, data, anything...) if it can help resolve the problem.
Cheers guys.