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TrackerAerospace

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Posts posted by TrackerAerospace

  1. On 6/9/2023 at 2:05 PM, space_otter said:

    Is TURD support planned? A while back, I saw these pictures and I wondered how TrackerAerospace did all these patterns. Are they conformal decals or some other mod?

    This is all decals, and TURD support for ProcWings. I have meticulously recreated dozens of old decals and liveries with decals and recolors, I tend to avoid messing with textures 

  2. A flexible 3 stage launch vehicle, with an optional HAPS monopropellant 4th stage, Pegasus is the ideal smallsat launcher. As long as you have a carrier vehicle, you can strap Pegasus to it and launch from anywhere, to any inclination!

    Pegasus is also suitable for a variety of mission requirements as it doesn't require a fixed launchsite! If your payload fits, Pegasus will get it to space.

    Available along with the Minotaur/Minuteman rocket family, in the development branch of BDB!

    aQh8DDB.pngHdjosxt.pngIgqCs2T.pngJ6R2dkh.png9J4p3ie.pngbDMtDHO.pngJ8dVUqL.pngTmeC9sN.png

  3. Hi, absolutely love this mod... good to see the newest parts added. The F-16 parts and S1Mk3 parts have quickly become essential in my ksp install, along with the other parts too. I've been putting them to good use:

    BoVi2TD.pngRWshezy.png96BFRn2.pngCX2eGSA.jpgyrf01VT.png

    The S1Mk3 Parts have lent themselves to other birds too, especially helpful that they are the only ones that are scaleable:

    jyQlbt1.jpgqKzgj3q.jpgIBYYZHG.png

    Basically this mod has been one of the most useful tools in my arsenal for replicating these awesome planes. Thank you for the quality work. One question/recommendation tho: two seater F-16 and MiG-29 cockpits would be absolutely fantastic to have.

    Other then that,  keep up the fantastic work!

  4. On 1/6/2019 at 11:53 PM, Snark said:

    Nerfed? Nerfed how? I haven't noticed any difference at all in the probe cores' behavior. Am I missing something?

    So in sandbox prior to 1.6, all the probe cores had full SAS functionality when fully upgraded. Now the smaller ones only have retrograde or prograde hold, and the octo just has attitude hold

    On 1/7/2019 at 4:58 AM, TriggeredSnake said:

    My mod, OldPartsRedux, adds classic versions of the probe cores based off their 1.5 counterparts. They should be immune to the changes affecting the 1.6 versions.

    I’ll keep that in mind, but I’m still using 1.5 for modded saves because not everyone has updated their mods

    On 1/7/2019 at 12:12 AM, Mythical Donuts said:

    @Snark he means the new feature where you can set it so not all probe cores have all SAS modes

    @TrackerAerospace  you can change that in the difficulty settings from the pause menu

    I’m sorry, I looked but I might need help finding that setting 

  5. I'm noticing some bugs with the parachutes, the mk16 I think they're called. Don't know how to explain, have screenshots tho. Also a little feedback: when detaching a payload, SAS will occasionally shut off, like when im flying the Stratolauncher or Satellite Launcher... this is in stock game w/out mods. In addition to this, I'm a little upset over how the probe modules got nerfed, especially since i mostly play sandbox mode. The Octo barely has any useful functionality.RqTaTXs.png

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