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Wowcheg

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Everything posted by Wowcheg

  1. So... that's not actually a bug. Or it is? Anyway, when servo gets as target some value it can't reach, servo gets hagned and never ends it's execution. That happens because of original IR parts logic: they finishing moves on their maximum/minimum possible value, not more/less, but sequencer set parts as finished only when target value reached. Maybe I can fix it, if you want to.
  2. I have the same problem. Sequencer sometimes hanges execution on some steps, mostly on the last. I can't simply use it. Is there some WA?
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