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Galaxystar Kerman

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    KERBAL SOLÄ SYSTEM ☼

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  1. I did try decoupling Vector engine and it seems to work like I expected, it exploded right after I decoupled because of the whole vessel very close to the ground. I think I might have found other design that would go as fast as Vector. I’ll upload it when I get home. I have to try that 180° flip and throttle for breaking...
  2. Well... removing more parachutes make the vessel take longer to stop and adding more fuel make the engine run longer which is good but the vessel depends on those high altitude parachutes to stop before running over the end of the runway... weight make the vessel take longer to stop, I might have to mess around with the decouplers to get rid of dead weight like Vector engine (4.0 ton) on the part of slowing down the vessel so i can add more fuels and use less parachutes hmm... gotta try that.
  3. Yes it has to stop on the runway ( - Start and stop within the runway. ) I'm trying to get a better design but seem like Vector engine is a best bet but with a dead weight of 4 tons O_O. Might have to use decoupler to get rid of dead weight to stop quicker
  4. A thousand of attempts finally got it with no Kraken! 442.7 m/s = 990.29 mph that's Mach 1.3!!!!
  5. Description: - Start and stop within the runway. - Under 10 tons - Under 123 parts - No SRB(Solid Rocket Booster)〜said Jebediah Kerman - Stock parts only - No mod applied (E.g. TweckScale) - No cheats - Impress Jebediah Kerman Let the challenge begin!
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